Welcome to Assassin's Creed Wiki! Log in and join the community.
Marion Walle: Difference between revisions
Jump to navigation
Jump to search
imported>Kaloneous Created page with "{{Era|Realworld}} thumb|185px|Digital self-portrait of Marion Walle. '''Marion Walle''' was a Lead Character Artist working at Ubisoft Annecy, an..." |
imported>Kaloneous mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Era|Realworld}} | {{Era|Realworld}} | ||
[[File:Marion Walle.jpg|thumb|185px|Digital self-portrait of Marion Walle.]] | [[File:Marion Walle.jpg|thumb|185px|Digital self-portrait of Marion Walle.]] | ||
'''Marion Walle''' was a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on ''[[Assassin's Creed: Revelations]]''. Her areas of specialty are | '''Marion Walle''' was a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on ''[[Assassin's Creed: Revelations]]''. Her areas of specialty are character art, model development and weapons artwork all of which he has employed in creating artwork for the ''Assassin's Creed'' series. | ||
Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille. | Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille. | ||
Revision as of 02:41, 9 August 2012

Marion Walle was a Lead Character Artist working at Ubisoft Annecy, and is best known for her work on Assassin's Creed: Revelations. Her areas of specialty are character art, model development and weapons artwork all of which he has employed in creating artwork for the Assassin's Creed series.
Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille.
Games credited
- Assassin's Creed: Revelations (2011), Ubisoft
Specialties
- Character Design
- Creation of high resolution and low resolution models
- Texture creation: diffuse, normal maps, specular and specialized in hand painted textures.
- Zbrush
- 3DS Max
- Adobe After Effects
- Adobe Flash
- Adobe Illustrator
- Adobe Indesign
- Adobe Photoshop
- Adobe Premier
- Apple Final Cut
- Autodesk Maya
- Nuke
Gallery
The following gallery contains Marion Walle 's character development art for the Assassin's Creed: Revelations Multiplayer.
Trivia
- Walle is fluent in both French and English.
References
- Marion Walle’s official blog.
- Marion Walle’s profile on Blogger.
- Show reel of Marion Walle’s artwork.
- Marion Walle’s profile on MobyGames.