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Anaïs Bernabé: Difference between revisions

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[[File:Anais_Bernabe.jpg|thumb|Anaïs Bernabé (Lead multiplayer character artist).]]
[[File:Anais_Bernabe.jpg|thumb|Anaïs Bernabé (Lead multiplayer character artist).]]


'''Anaïs Bernabé''' was a lead multiplayer character designer at [[Ubisoft]] Montreal and is currently a freelance illustrator/artist for an up coming [[Assassin’s Creed Series|''Assassin’s Creed'']] project for Ubisoft as well.
'''Anaïs Bernabé''' is currently a freelance illustrator/artist for an upcoming [[Assassin’s Creed Series|''Assassin’s Creed'']] project for Ubisoft. Previously, she was a lead multiplayer character designer at [[Ubisoft]] Montreal.


==Biography==
==Biography==
Born in 1983 in Paris, France, Bernabé began studying law in 2000. In 2004 she decided to leave this course to pursue a career in art.
Born in 1983 in Paris, France, Bernabé began studying law in 2000. In 2004 she decided to leave this course to pursue a career in art.


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ARLEQUINE-custom2-1024x364.jpg|Original illustration for the Hellequin (variety) multiplayer character.
ARLEQUINE-custom2-1024x364.jpg|Original illustration for the Hellequin (variety) multiplayer character.
</gallery>
</gallery>
==Trivia==
==Trivia==
* Notably, she was the original illustrator of many of the multiplayer characters for ''Assassin’s Creed Brotherhood''.
* Notably, she was the original illustrator of many of the multiplayer characters for ''Assassin’s Creed Brotherhood''.

Revision as of 15:00, 19 September 2011

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Anaïs Bernabé (Lead multiplayer character artist).

Anaïs Bernabé is currently a freelance illustrator/artist for an upcoming Assassin’s Creed project for Ubisoft. Previously, she was a lead multiplayer character designer at Ubisoft Montreal.

Biography

Born in 1983 in Paris, France, Bernabé began studying law in 2000. In 2004 she decided to leave this course to pursue a career in art.

Bernabé enrolled in the school of Emile Cohl Lyon and spent four more years (2004 - 2008) studying art and animation. After graduation, she was hired for two years at Ubisoft as a character designer, where she worked as a 2D character designer and 3D character modeler on Assassin's Creed II and on Assassin's Creed: Brotherhood.

Games Credited

Gallery

The following gallery contains artwork completed by Anaïs Bernabé for her work on the multiplayer characters in Brotherhood

Trivia

  • Notably, she was the original illustrator of many of the multiplayer characters for Assassin’s Creed Brotherhood.

External Links