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An Eye for Trouble: Difference between revisions
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*''[[Assassin's Creed III]]'' | *''[[Assassin's Creed III]]'' | ||
{{AC3Memories}} | {{AC3Memories}} | ||
{{DEFAULTSORT:Eye for Trouble, An}} | |||
[[Category:Memories of Ratonhnhaké:ton]] | [[Category:Memories of Ratonhnhaké:ton]] | ||
[[Category:Memories relived using Animus 3.0]] | [[Category:Memories relived using Animus 3.0]] | ||
Revision as of 01:23, 1 December 2015
An Eye for Trouble was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor, Oliver and David Walston discovered British scouts on the homestead, looking for a deserter.
Dialogue
- Oliver: Connor!
- Connor: What is happening?
- David: Found this guy skulking around the inn. I pressed him and it turns out he's looking for a deserter, goes by the name of Big Dave. Says he's alone. Isn't that right?
- Scout: I am! I'm alone. I swear it.
Connor spotted and chased another scout.
- Scout: Bloody hell!
- David: Another one, Connor! If he gets back to his officers, I'm done for!
After killing the scout, Connor returned to Big Dave and Oliver.
- Connor: Where is he?
- Oliver: Coward kicked me in the gingamabobs, then threw sand in Dave's eyes. But he's long gone now.
- David: Not good, Connor.
- Connor: No. We can expect visitors soon.
Outcome
One of the British scouts escaped, bringing news of Big Dave to his officers and threatening the peaceful life on the homestead.
Gallery
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The second scout appearing
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Connor assassinating the scout
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Connor returning to David and Oliver