Welcome to Assassin's Creed Wiki! Log in and join the community.
Kuruk: Difference between revisions
Jump to navigation
Jump to search
imported>Slate Vesper mNo edit summary |
imported>Jasca Ducato mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Era|AC3}} | {{Era|AC3}} | ||
{{Stub}} | {{Stub}} | ||
[[File:ACIII-MP-Thebear.png|right| | [[File:ACIII-MP-Thebear.png|thumb|right|200px|Kuruk]] | ||
'''Kuruk''' was a warrior from a faraway land, who left his homeland when his elder brother was made chieftain of his tribe. In exile, Kuruk learned to create deadly weapons of his own design to remarkable effectiveness. Accompanying this, his great strength and short fuse made him a force to be reckoned with. | '''Kuruk''' was a warrior from a faraway land, who left his homeland when his elder brother was made chieftain of his tribe. In exile, Kuruk learned to create deadly weapons of his own design to remarkable effectiveness. Accompanying this, his great strength and short fuse made him a force to be reckoned with. | ||
Revision as of 00:14, 18 October 2012

Kuruk was a warrior from a faraway land, who left his homeland when his elder brother was made chieftain of his tribe. In exile, Kuruk learned to create deadly weapons of his own design to remarkable effectiveness. Accompanying this, his great strength and short fuse made him a force to be reckoned with.
In 2012, his genetic memories were used as an Animi Avatar by Abstergo Industries, in the third stage of training for the recruits in their Animi Training Program, under the title of the Bear.
Source
| |||||||||||||||||||