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[[File:ACIII-MP-Thebear.png|right|180px]]
[[File:ACIII-MP-Thebear.png|right|180px]]
'''Kuruk''' was a warrior from a faraway land. He left his homeland when his elder brother was made chieftain of his tribe. In exile, this skilled fighter learned to create deadly weapons of his own design to remarkable effectiveness. His great strength and short fuse made him a force to be reckoned with.
'''Kuruk''' was a warrior from a faraway land, who left his homeland when his elder brother was made chieftain of his tribe. In exile, Kuruk learned to create deadly weapons of his own design to remarkable effectiveness. Accompanying this, his great strength and short fuse made him a force to be reckoned with.


In 2012, his [[genetic memory|genetic memories]] were used as an Animi Avatar by [[Abstergo Industries]], in the [[Assassin's Creed 3|third stage]] of training for their recruits in the [[Animi Training Program]], under the title of the [[Bear]].
In 2012, his [[Genetic memory|genetic memories]] were used as an Animi Avatar by [[Abstergo Industries]], in the [[Assassin's Creed III|third stage]] of training for the recruits in their [[Animi Training Program]], under the title of the [[Bear]].


==Source==
==Source==
*[http://assassinscreed.ubi.com/ac3/en-US/gameinfo/info/index.aspx AC3 Game Info.]
*[http://assassinscreed.ubi.com/ac3/en-US/gameinfo/info/index.aspx AC3 Game Info]
{{AC3}}
{{AC3}}
{{MPChars}}
{{MPChars}}
[[Category:Characters]]
[[Category:Characters]]

Revision as of 19:06, 16 October 2012

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Kuruk was a warrior from a faraway land, who left his homeland when his elder brother was made chieftain of his tribe. In exile, Kuruk learned to create deadly weapons of his own design to remarkable effectiveness. Accompanying this, his great strength and short fuse made him a force to be reckoned with.

In 2012, his genetic memories were used as an Animi Avatar by Abstergo Industries, in the third stage of training for the recruits in their Animi Training Program, under the title of the Bear.

Source