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In 2012, his [[Genetic memory|genetic memories]] were used as an Animi Avatar by the [[Abstergo Entertainment|entertainment branch]] of the Templar company [[Abstergo Industries]], to influence the general public via the [[Animus]] games console, under the title of the [[Carpenter]].<ref>''Assassin's Creed III''</ref> | In 2012, his [[Genetic memory|genetic memories]] were used as an Animi Avatar by the [[Abstergo Entertainment|entertainment branch]] of the Templar company [[Abstergo Industries]], to influence the general public via the [[Animus]] games console, under the title of the [[Carpenter]].<ref>''Assassin's Creed III''</ref> | ||
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{{Reflist}} | {{Reflist}} | ||
{{AC3}} | {{AC3}} | ||
Revision as of 21:49, 16 November 2012

John O'Brien was an Irish workman who traveled to America to start a new life, as he found the Templars to be a constant threat in his homeland. Possessing more of a solitary, peaceful nature, John preferred to be left to his own devices, but years of Templar persecution had led him to develop a violent streak.[1]
In 2012, his genetic memories were used as an Animi Avatar by the entertainment branch of the Templar company Abstergo Industries, to influence the general public via the Animus games console, under the title of the Carpenter.[2]
References
- ↑ Assassin's Creed III - Erudito file: The Carpenter_Hack
- ↑ Assassin's Creed III
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