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imported>Uditore m Added era |
imported>Nostalgia AC Touched up the article. |
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|faction = [[Ubisoft]] Development Team | |faction = [[Ubisoft]] Development Team | ||
|appear = ''[[Assassin's Creed]]'' (2007)<br>''[[Assassin's Creed II]]'' (2009)}} | |appear = ''[[Assassin's Creed]]'' (2007)<br>''[[Assassin's Creed II]]'' (2009)}} | ||
{{Quote|After spending one whole summer playing games, it became pretty clear to me that I had to make them.|Jade Raymond}} | {{Quote|After spending one whole summer playing games, it became pretty clear to me that I had to make them.|Jade Raymond in a 2004 interview with G4.}} | ||
'''Jade Raymond''' (born 28 August, 1975) is a [[France|French]] Canadian video game executive and a Managing Director at [[Ubisoft]] Toronto. She also works as a correspondant for the G4 program ''The Electric Playground''. | '''Jade Raymond''' (born 28 August, 1975) is a [[France|French]] Canadian video game executive and a Managing Director at [[Ubisoft]] Toronto. She also works as a correspondant for the G4 program ''The Electric Playground''. | ||
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Jade first worked as a programmer for [[Wikipedia:Sony|Sony Online Entertainment]], then moved to [[Wikipedia:Electronic Arts|Electronic Arts]]' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for ''[[Assassin's Creed]]'' and an Executive Producer for ''[[Assassin's Creed II]]''. | Jade first worked as a programmer for [[Wikipedia:Sony|Sony Online Entertainment]], then moved to [[Wikipedia:Electronic Arts|Electronic Arts]]' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for ''[[Assassin's Creed]]'' and an Executive Producer for ''[[Assassin's Creed II]]''. | ||
==Accredited | ==Accredited games== | ||
===Sony Online Entertainment=== | ===Sony Online Entertainment=== | ||
*''Jeopardy! ''(Programmer) | *''Jeopardy! ''(Programmer) | ||
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*''Tom Clancy's Splinter Cell: Retribution'' (Producer) | *''Tom Clancy's Splinter Cell: Retribution'' (Producer) | ||
== | ==References== | ||
*[http://en.wikipedia.org/wiki/Jade_Raymond Jade Raymond Wikipedia Page] | *[http://en.wikipedia.org/wiki/Jade_Raymond Jade Raymond Wikipedia Page] | ||
{{DEFAULTSORT:Raymond, Jade}} | {{DEFAULTSORT:Raymond, Jade}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
Revision as of 05:54, 11 November 2011
- "After spending one whole summer playing games, it became pretty clear to me that I had to make them."
- ―Jade Raymond in a 2004 interview with G4.
Jade Raymond (born 28 August, 1975) is a French Canadian video game executive and a Managing Director at Ubisoft Toronto. She also works as a correspondant for the G4 program The Electric Playground.
Career
Jade first worked as a programmer for Sony Online Entertainment, then moved to Electronic Arts' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for Assassin's Creed and an Executive Producer for Assassin's Creed II.
Accredited games
Sony Online Entertainment
- Jeopardy! (Programmer)
- Trivial Pursuit (Programmer)
Electronic Arts
- The Sims Online (Producer)
There Inc
- There (Producer/Art)
Ubisoft Montreal
- Assassin's Creed (Producer)
- Assassin's Creed II (Executive Producer)
Ubisoft Toronto
- Tom Clancy's Splinter Cell: Retribution (Producer)