Isu Commander: Difference between revisions
imported>Soranin mNo edit summary |
imported>Darman36 Technically not a stub |
||
| Line 1: | Line 1: | ||
{{Era|Individuals}} | {{Era|Individuals}} | ||
{{ | {{Expand}} | ||
[[File: | [[File:ACOD FoA JoA Isu Commander.jpg|thumb|250px|An Isu Commander]] | ||
'''Isu Commanders''' were [[Isu]] members of the Guard appointed to positions of authority within the [[Aletheia's simulations|simulation]] of [[Atlantis]]. | '''Isu Commanders''' were [[Isu]] members of the Guard appointed to positions of authority within the [[Aletheia's simulations|simulation]] of [[Atlantis]]. | ||
| Line 9: | Line 9: | ||
Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like [[Kolossus|Kolossi]]. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.<ref name="TFOA" /> | Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like [[Kolossus|Kolossi]]. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.<ref name="TFOA" /> | ||
As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized [[dagger]]s, [[sword]]s, or a [[heavy weapon]], commanders wielded a [[Forged Halberd of the Isu|halberd]], the [[Long weapon|long shaft]] allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable [[adamant]]-plated [[Isu Armor]], consisting of a hood-wrapped [[Isu Commander's Helmet|helmet]], a pair of [[Isu Commander's Bracers|bracers]], a [[Isu Commander's Armor|breastplate]], a [[Isu Commander's Waistband|waistband]], and [[Isu Commander's Boots|boots]], accented with long robes.<ref name="TFOA" /> | As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized [[dagger]]s, [[sword]]s, or a [[heavy weapon]], commanders wielded a [[Forged Halberd of the Isu|halberd]], the [[Long weapon|long shaft]] allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable [[adamant]]-plated [[Isu Armor]], consisting of a [[hood]]-wrapped [[Isu Commander's Helmet|helmet]], a pair of [[Isu Commander's Bracers|bracers]], a [[Isu Commander's Armor|breastplate]], a [[Isu Commander's Waistband|waistband]], and [[Isu Commander's Boots|boots]], accented with long robes.<ref name="TFOA" /> | ||
==History== | ==History== | ||
Revision as of 19:28, 13 June 2021
| Error creating thumbnail: Unable to save thumbnail to destination | Ezio, my friend! How may I be of service? This article has a lot of room for expansion. Please improve it with additional information in accordance with the Manual of Style |

Isu Commanders were Isu members of the Guard appointed to positions of authority within the simulation of Atlantis.
Description
Specially chosen Isu who had been promoted upon showing leadership qualities, these guards were given command over a regiment consisting of Wardens, Myrmidons, and Vanguards.[1]
Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like Kolossi. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.[1]
As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized daggers, swords, or a heavy weapon, commanders wielded a halberd, the long shaft allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable adamant-plated Isu Armor, consisting of a hood-wrapped helmet, a pair of bracers, a breastplate, a waistband, and boots, accented with long robes.[1]
History
During the Peloponnesian War, the Spartan misthios Kassandra encountered several of these commanders during her travels in the simulation.[1]
Gallery
-
Concept art