Ishaq ibn Khalid: Difference between revisions
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==Behind the scenes== | ==Behind the scenes== | ||
Ishaq ibn Khaid is a fictional character whose existence was first implied through an indirect mention by Basim in the 2020 video game ''[[Assassin's Creed: Valhalla]]''. Since {{Wiki|Arabic name}}s often feature a ''nasab'', a {{Wiki|patronymic}} or {{Wiki|matronymic}} that denotes the bearer's lineage, Basim could also be referred to as "Basim, son of Ishaq", thereby confirming Ishaq's identity. In the achievement descriptions for ''[[Valley of Memory]]'', the | Ishaq ibn Khaid is a fictional character whose existence was first implied through an indirect mention by Basim in the 2020 video game ''[[Assassin's Creed: Valhalla]]''. Since {{Wiki|Arabic name}}s often feature a ''nasab'', a {{Wiki|patronymic}} or {{Wiki|matronymic}} that denotes the bearer's lineage, Basim could also be referred to as "Basim, son of Ishaq", thereby confirming Ishaq's identity. In the achievement descriptions for ''[[Valley of Memory]]'', the 2025 [[Assassin's Creed: Mirage downloadable content|downloadable]] expansion for the 2023 game ''[[Assassin's Creed: Mirage]]'', Ubisoft erroneously stylizes Ishaq's name as "Is'haq", incorrectly adding a ⟨'⟩ to represent a ''{{wiki|Arabic diacritics|sukūn}}'' ⟨ ْ⟩ denoting the preceding syllable ends in the consonant. This is a non-standardized way to {{Wiki|Romanization|romanize}} the Arabic إسحاق and is used to signify that the ⟨sh⟩ is not a {{Wiki|digrah}} pronounced as a single {{Wiki|phoneme}}. In standard {{Wiki|Romanization of Arabic|transliteration}} schemes, a ⟨'⟩ is used to represent a ''{{Wiki|hamza}}'', which indicates a full {{Wiki|glottal stop}}. | ||
==Appearances== | ==Appearances== | ||
Revision as of 19:41, 21 November 2025
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Ishaq ibn Khalid[1] (Arabic: إسحاق بن خالد) was an architect active in early to mid-9th century Samarra, then the capital of the Abbasid Caliphate. He was the father of Basim ibn Ishaq.
Biography
Though responsible for the construction of the Great Mosque of Samarra,[2] Caliph Al-Mutawakkil[3] stole his credit[4] and court intrigue[3] forced Ishaq into exile.[2] Abandoning his seven-year-old son,[5] Ishaq left the caliphal capital and was presumed to have later died in poverty,[2] but in truth was held hostage in al-Ula[6] by a group of robbers under 'Abis's command.[7] In Ishaq's absence, and with Basim's mother having died a few years earlier,[8] the boy was considered an orphan and grew up in Baghdad's streets.
Personality and traits
In his teenage years, Basim appeared to hold Ishaq in relatively high regard, describing him as someone who had "dedicated his life to the betterment of his people" and hoping to live up to the wisdom of his lessons. Furthermore, the injustice Ishaq had faced inspired in his son a strong desire to fight for justice and help those in need, which eventually led him to join the Hidden Ones.[9] However, Basim's opinion seemingly changed as he became an adult and unlocked Loki's dormant memories inside him. When talking with Hytham during a mission in Constantinople in 867, Basim described Ishaq as someone who "had no love in him for his son", saying that his father had nothing but violence to pass on to him.[10]
Behind the scenes
Ishaq ibn Khaid is a fictional character whose existence was first implied through an indirect mention by Basim in the 2020 video game Assassin's Creed: Valhalla. Since Arabic names often feature a nasab, a patronymic or matronymic that denotes the bearer's lineage, Basim could also be referred to as "Basim, son of Ishaq", thereby confirming Ishaq's identity. In the achievement descriptions for Valley of Memory, the 2025 downloadable expansion for the 2023 game Assassin's Creed: Mirage, Ubisoft erroneously stylizes Ishaq's name as "Is'haq", incorrectly adding a ⟨'⟩ to represent a sukūn ⟨ ْ⟩ denoting the preceding syllable ends in the consonant. This is a non-standardized way to romanize the Arabic إسحاق and is used to signify that the ⟨sh⟩ is not a digrah pronounced as a single phoneme. In standard transliteration schemes, a ⟨'⟩ is used to represent a hamza, which indicates a full glottal stop.
Appearances
- Assassin's Creed: Valhalla (first mentioned) (indirect mention only)
- Assassin's Creed: The Golden City (indirect mention only)
- The World of Assassin's Creed Valhalla: Journey to the North – Logs and Files of a Hidden One (indirect mention only)
- Assassin's Creed: Mirage (indirect mention only)
- Valley of Memory (first appearance)
References
- ↑ Assassin's Creed: Mirage – Valley of Memory – The Ones Who Remain
- ↑ 2.0 2.1 2.2 Assassin's Creed: Valhalla – A Bloody Welcome
- ↑ 3.0 3.1 Assassin's Creed: Mirage – Valley of Memory – Database: Is'haq ibn Khalid
- ↑ Assassin's Creed: Mirage – A Life's Work
- ↑ Peachy, Jack (6 October 2025). Assassin's Creed Mirage Devs talk Valley of Memory DLC and taking the game out of Baghdad. Game Rant. Archived from the original on 13 October 2025. Retrieved on 13 October 2025.
- ↑ Assassin's Creed: Mirage – Valley of Memory – Into the Wilds
- ↑
Assassin's Creed Mirage: Building Valley of Memory on the Ubisoft YouTube channel
- ↑
Assassin's Creed Mirage on Ubisoft's official website (backup link)
- ↑ Assassin's Creed: Mirage – The Master Thief of Anbar
- ↑ Assassin's Creed: The Golden City – Chapter 25

