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{{Era|Realworld}}
{{Era|Realworld}}
[[File:Alexandre Troufanov.jpg|thumb|Alexandre Troufanov.]]
[[File:Alexandre Troufanov.jpg|thumb|Alexandre Troufanov.]]
'''Alexandre Troufanov''' is a senior character artist on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed II]]''. <ref>[http://ca.linkedin.com/pub/alexandre-troufanov/6/12/bb7 Linkedin Bio].</ref>
'''Alexandre Troufanov''' is a senior character artist on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed II]]''.


==Game Credits==
==Games credited==
*''Unannounced title'' at Ubisoft
*''Unannounced title'', Ubisoft
*''Assassin's Creed III'' (2012), Ubisoft
*''Assassin's Creed III'' (2012), Ubisoft
*''Assassin's Creed: Revelations'' (2011), Ubisoft
*''Assassin's Creed: Revelations'' (2011), Ubisoft
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==Specialties==
==Specialties==
*Realistic character creation for video games and hires models for cinematics as well.
*Realistic character creation for video games and high resolution models for cinematics as well.
*Character modelling, from base mesh to hires model and to in game final textured model.
*Character modelling, from base mesh to high resolution model and then to in-game final textured model.
*He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time. <ref>[http://ca.linkedin.com/pub/alexandre-troufanov/6/12/bb7 Linkedin profile].</ref>
*He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time.


==Gallery==
==Gallery==
The following work are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov's work can be seen [http://alt.cghub.com/ here].
The following works are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov's work can be seen [http://alt.cghub.com/ here].


<gallery captionalign="left">
<gallery captionalign="left">
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Alexandre Troufanov ingame head model.jpg
Alexandre Troufanov ingame head model.jpg
</gallery>
</gallery>


==Trivia==
==Trivia==
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*Troufanov also goes under the artist name ALT.
*Troufanov also goes under the artist name ALT.


==External links==
==References==
*[http://alextroufanov.com/ Official Website].
*[http://alextroufanov.com/ Official Website].
*[http://www.imdb.com/name/nm3901133/ Alexandre Troufanov]’s profile on the Internet Movie Database.
*[http://www.imdb.com/name/nm3901133/ Alexandre Troufanov]’s profile on the Internet Movie Database.
*[http://ca.linkedin.com/pub/alexandre-troufanov/6/12/bb7 Alexandre Troufanov]’s professional profile at Linkedin.
*[http://ca.linkedin.com/pub/alexandre-troufanov/6/12/bb7 Alexandre Troufanov]’s professional profile at LinkedIn.
*[http://alt.cghub.com/ Alexandre Troufanov]’s art page on CGHub.com.
*[http://alt.cghub.com/ Alexandre Troufanov]’s art page on CGHub.com.
*[http://aliasfx.cgsociety.org/about/ Alexandre Troufanov]’s art page on CGISociaty.com.
*[http://aliasfx.cgsociety.org/about/ Alexandre Troufanov]’s art page on CGISociaty.com.
==References==
{{Reflist}}


{{DEFAULTSORT: Troufanov, Alexandre}}
{{DEFAULTSORT: Troufanov, Alexandre}}

Revision as of 23:33, 28 June 2012

File:Alexandre Troufanov.jpg
Alexandre Troufanov.

Alexandre Troufanov is a senior character artist on Assassin’s Creed III at Ubisoft Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on Assassin's Creed: Revelations, Assassin's Creed: Brotherhood and Assassin's Creed II.

Games credited

  • Unannounced title, Ubisoft
  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Assassin's Creed II (2009), Ubisoft

Specialties

  • Realistic character creation for video games and high resolution models for cinematics as well.
  • Character modelling, from base mesh to high resolution model and then to in-game final textured model.
  • He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time.

Gallery

The following works are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov's work can be seen here.

Trivia

  • Troufanov earned a diploma in 3D modelling for video games from Ubisoft Campus (2007 – 2008).
  • Troufanov also goes under the artist name ALT.

References