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==Trivia==
==Trivia==
Along with [[Alexandre Amancio]], he is responsible for coordinating all six development studio involved in Assassin's Creed: Revelations.
Along with [[Alexandre Amancio]], he is responsible for coordinating all six development studios involved in Assassin's Creed: Revelations.
 
==External links==
==External links==
*[http://ca.linkedin.com/pub/alexandre-breault/3/480/837 Alexandre Breault]at Linkedin
*[http://ca.linkedin.com/pub/alexandre-breault/3/480/837 Alexandre Breault]at Linkedin
[[Category:Assassin's Creed: Revelations]]
[[Category:Assassin's Creed: Revelations]]
[[Category:Development Team]]
[[Category:Development Team]]

Revision as of 22:55, 4 July 2011

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File:Alex interview.jpg
Alexandre Breault (right) E3 2011 Interview

Alexandre Breault completed his Master Degree in Film Study at the Université de Montréal in 2004. He then joined Ubisoft as a Game Designer in 2005. Since, he participated to the design of Far Cry Instincts: Evolution, Lost: Via Domus, Naruto: The Broken Bond and James Cameron’s Avatar: The Game.

Assassin's Creed: Revelations is his first game as Lead Game Designer and as a Game Design Director.

Trivia

Along with Alexandre Amancio, he is responsible for coordinating all six development studios involved in Assassin's Creed: Revelations.

External links