Welcome to Assassin's Creed Wiki! Log in and join the community.

Alexandre Amancio: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Master Sima Yi
mNo edit summary
No edit summary
Line 4: Line 4:


Prior to joining Ubisoft, Alexandre Amancio worked as an author, Lead Artist and Senior 3D Modeler for companies like Autodesk, Microïds, CAE Electronics and ATS Aerospace.
Prior to joining Ubisoft, Alexandre Amancio worked as an author, Lead Artist and Senior 3D Modeler for companies like Autodesk, Microïds, CAE Electronics and ATS Aerospace.
"At Ubisoft for a long time we wanted to push 60 fps. I don't think it was a good idea because you don't gain that much from 60 fps and it doesn't look like the real thing. It's a bit like The Hobbit movie, it looked really weird."


==Games credited==
==Games credited==

Revision as of 13:54, 9 October 2014

File:279015.png.jpg
Alexandre Amancio

Alexandre Amancio is Creative and Artistic Director at Ubisoft Montreal, who headed the work on Assassin's Creed: Revelations. After the completion of said game, Amancio left, though he returned to the position in mid-2012 and is currently working as the Creative Director of Assassin's Creed: Unity.

Prior to joining Ubisoft, Alexandre Amancio worked as an author, Lead Artist and Senior 3D Modeler for companies like Autodesk, Microïds, CAE Electronics and ATS Aerospace.

"At Ubisoft for a long time we wanted to push 60 fps. I don't think it was a good idea because you don't gain that much from 60 fps and it doesn't look like the real thing. It's a bit like The Hobbit movie, it looked really weird."

Games credited

References