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[[File:Gaelec Simard.jpg|thumb|250px|Gaelic Simard during a 2010 GameSpot interview]] | [[File:Gaelec Simard.jpg|thumb|250px|Gaelic Simard during a 2010 GameSpot interview]] | ||
'''Gaelec Simard''', (also known as '''Gaelec-Yannick Simard''') is a [[Ubisoft]] Montreal | '''Gaelec Simard''', (also known as '''Gaelec-Yannick Simard''') is a Mission Director and Team Lead Level Designer at [[Ubisoft]] Montreal, where he has worked on ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'', in which he primarily focused on single player missions for ''[[Assassin's Creed (series)|Assassin's Creed]]'' games. | ||
Prior to this, he worked as a | Prior to this, he worked as a Mission Coordinator on ''[[Assassin's Creed]]'' and ''[[Assassin's Creed: Revelations]]'', ensuring continuity between the storyline and gameplay elements. | ||
==Games credited== | ==Games credited== | ||
| Line 26: | Line 24: | ||
==Trivia== | ==Trivia== | ||
*Prior to working at Ubisoft, Simard also worked alongside [[Alexandre Amancio]] at the gaming company Microïds. | |||
*Prior to working at Ubisoft | |||
*He is also good friends with [[Martin Schelling]], both of whom have worked on ''Prince of Persia: Warrior Within'' as their first project at Ubisoft. | *He is also good friends with [[Martin Schelling]], both of whom have worked on ''Prince of Persia: Warrior Within'' as their first project at Ubisoft. | ||
==External links== | ==External links== | ||
*[http://ca.linkedin.com/pub/gaelec-simard/1/a3/704 Gaelec Simard] professional profile on | *[http://ca.linkedin.com/pub/gaelec-simard/1/a3/704 Gaelec Simard]'s professional profile on LinkedIn. | ||
*[http://twitter.com/#!/Gaelec Gaelec Simard] on Twitter. | *[http://twitter.com/#!/Gaelec Gaelec Simard] on Twitter. | ||
*[http://uk.gamespot.com/pc/action/assassins-creed-brotherhood/video/6281417/assassins-creed-brotherhood-interview-gaelic-simard Gaelec Simard's | *[http://uk.gamespot.com/pc/action/assassins-creed-brotherhood/video/6281417/assassins-creed-brotherhood-interview-gaelic-simard Gaelec Simard]'s ''Assassin's Creed: Brotherhood'' interview with GameSpot. | ||
{{DEFAULTSORT:Simard, Gaelec}} | {{DEFAULTSORT:Simard, Gaelec}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
Revision as of 23:08, 14 July 2013

Gaelec Simard, (also known as Gaelec-Yannick Simard) is a Mission Director and Team Lead Level Designer at Ubisoft Montreal, where he has worked on Assassin's Creed II and Assassin's Creed: Brotherhood, in which he primarily focused on single player missions for Assassin's Creed games.
Prior to this, he worked as a Mission Coordinator on Assassin's Creed and Assassin's Creed: Revelations, ensuring continuity between the storyline and gameplay elements.
Games credited
- Road to India: Between Hell and Nirvana (2001) - Microïds
- Syberia (2002) - Microïds
- Post Mortem (2002) - Microïds
- Syberia (The Collector's Edition) (2004) - MC2-Microïds
- Prince of Persia: Warrior Within (2004) - Ubisoft,
- Knight's Apprentice: Memorick's Adventures (2004) - XS Games
- Prince of Persia: The Two Thrones (2005) - Ubisoft
- Battles of Prince of Persia (2005) - Ubisoft
- Assassin's Creed (2007) - Ubisoft
- Shaun White Snowboarding (2008) - Ubisoft
- Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed: III (2011–2012) - Ubisoft
Trivia
- Prior to working at Ubisoft, Simard also worked alongside Alexandre Amancio at the gaming company Microïds.
- He is also good friends with Martin Schelling, both of whom have worked on Prince of Persia: Warrior Within as their first project at Ubisoft.
External links
- Gaelec Simard's professional profile on LinkedIn.
- Gaelec Simard on Twitter.
- Gaelec Simard's Assassin's Creed: Brotherhood interview with GameSpot.