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Dread of Night: Difference between revisions
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{{Era|AC3}} | {{Era|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = | |image = ACIII-DreadofNight 4.png | ||
|description = ''Chase down the notorious privateer ship, the [[Saint James]].'' | |description = ''Chase down the notorious privateer ship, the [[Saint James]].'' | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
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ACIII-DreadofNight 2.png|The ''Aquila'' approaching the ''Saint James'' | ACIII-DreadofNight 2.png|The ''Aquila'' approaching the ''Saint James'' | ||
ACIII-DreadofNight 3.png|The ''Saint James'' with its fleet | ACIII-DreadofNight 3.png|The ''Saint James'' with its fleet | ||
</gallery> | </gallery> | ||
Revision as of 15:59, 11 April 2013
Dread Of Night was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor set out on the Aquila to destroy the Saint James, a notorious privateer ship.
Outcome
After locating the vessel, the Saint James and the fleet that accompanied it were destroyed by the Aquila.
Trivia
- To achieve full synchronization, environmental damage to the Aquila had to be limited to twenty-five percent.
Gallery
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The Aquila approaching the Saint James
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The Saint James with its fleet