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Conflict Looms: Difference between revisions
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{{Era|AC3}} | {{Era|AC3}} | ||
{{WPmemories}} {{Stub}} | {{WPmemories}} {{Stub}} | ||
{{Memory Infobox | {{Memory Infobox | ||
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==Description== | ==Description== | ||
Connor joins the [[Continental Army]] at Bunker Hill. As Israel argued with other commanders over where to camp, the British began bombarding the position with their ships. Connor volunteered to stop the bombardment. | Connor joins the [[Continental Army]] at Bunker Hill. As Israel argued with other commanders over where to camp, the British began bombarding the position with their ships. Connor volunteered to stop the bombardment. | ||
==Dialogue== | |||
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</p> | |||
==Outcome== | ==Outcome== | ||
Connor destroyed the ships and drew Pitcairn out of hiding. | Connor destroyed the ships and drew Pitcairn out of hiding. | ||
==Trivia== | ==Trivia== | ||
*To achieve full [[Synchronization|synchronization]], three constraints had to be completed: no damage should have been taken while crossing [[Charlestown]], Connor should not have been detected on the ship, and one grenadier had to be air assassinated. | *To achieve full [[Synchronization|synchronization]], three constraints had to be completed: no damage should have been taken while crossing [[Charlestown]], Connor should not have been detected on the ship, and one grenadier had to be air assassinated. | ||
==References== | ==References== | ||
*''[[Assassin's Creed III]] | *''[[Assassin's Creed III]]'' | ||
{{AC3Memories}} | {{AC3Memories}} | ||
[[Category:Assassin's Creed III memories]] | [[Category:Assassin's Creed III memories]] | ||
Revision as of 02:23, 17 December 2012
Conflict Looms was a virtual representation of one of Connor's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor joins the Continental Army at Bunker Hill. As Israel argued with other commanders over where to camp, the British began bombarding the position with their ships. Connor volunteered to stop the bombardment.
Dialogue
Outcome
Connor destroyed the ships and drew Pitcairn out of hiding.
Trivia
- To achieve full synchronization, three constraints had to be completed: no damage should have been taken while crossing Charlestown, Connor should not have been detected on the ship, and one grenadier had to be air assassinated.