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Class Warfare: Difference between revisions

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'''Class Warfare''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''Class Warfare''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].


== Description ==
==Description==
Ezio Auditore approached a [[Thieves|thief]] and began to talk to him. The thief informed Ezio of the [[Cento Occhi]] thieves patrolling the rooftops and preying on the poor.
Ezio Auditore approached a [[Thieves|thief]] and began to talk to him. The thief informed Ezio of the [[Cento Occhi]] thieves patrolling the rooftops and preying on the poor.


The thief went on to tell Ezio that they wouldn't be missed, and asked him to kill them, to which he agreed. He eventually located the bandits and put an end to their tyranny with his [[Hidden Gun|hidden pistol]].
The thief went on to tell Ezio that they wouldn't be missed, and asked him to kill them, to which he agreed. He eventually located the bandits and put an end to their tyranny with his [[Hidden Gun|hidden pistol]].


== Dialogue ==
==Dialogue==
*'''Thief: '''''We have an unspoken agreement with the poor in [[Rome|Roma]]. We do not steal from them and in turn they do not see us.''<br />''But the Cento Occhi prey upon these people, their banditi ''(bandits)'' patrol Roma's rooftops today. If they were to... disappear, no one would miss them''.
*'''Thief: '''''We have an unspoken agreement with the poor in [[Rome|Roma]]. We do not steal from them and in turn they do not see us.''<br />''But the Cento Occhi prey upon these people, their banditi ''(bandits)'' patrol Roma's rooftops today. If they were to... disappear, no one would miss them''.


== Outcome ==
==Outcome==
The bandits were killed and the poor were safe again.
The bandits were killed and the poor were safe again.


== Trivia ==
==Trivia==
*To achieve full [[synchronization]], all bandits must be killed with the [[Hidden Gun]].
*To achieve full [[synchronization]], all bandits must be killed with the [[Hidden Gun]].



Revision as of 01:38, 14 March 2013


Class Warfare was a virtual representation of one of Ezio Auditore's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

Ezio Auditore approached a thief and began to talk to him. The thief informed Ezio of the Cento Occhi thieves patrolling the rooftops and preying on the poor.

The thief went on to tell Ezio that they wouldn't be missed, and asked him to kill them, to which he agreed. He eventually located the bandits and put an end to their tyranny with his hidden pistol.

Dialogue

  • Thief: We have an unspoken agreement with the poor in Roma. We do not steal from them and in turn they do not see us.
    But the Cento Occhi prey upon these people, their banditi (bandits) patrol Roma's rooftops today. If they were to... disappear, no one would miss them.

Outcome

The bandits were killed and the poor were safe again.

Trivia

Reference

Assassin's Creed: Brotherhood memories
Main memories
Sequence 1: Peace at Last
Mass Exodus - Homecoming - R & R - Horsing Around - Target Practice - Reunion - Vilified - Emergency Exit
Sequence 2: A Wilderness of Tigers
As Good As New - Well Executed - New Man in Town - Easy Come, Easy Go - Who's Got Mail? - Crepi il Lupo - The Halls of Nero - Roman Underground
Sequence 3: The Fighter, the Lover and the Thief
Double Agent - Between a Rock and a Hard Place - High-Stakes Negotiation - Collective Intelligence
Sequence 4: Den of Thieves
Castello Crasher - Femme Fatale - The Burdens We Carry - Guardian of Forlì - Man of the People - Serial Offender - Human Cargo - An Unexpected Visitor - War Plans - Outgunned - The Plan
Sequence 5: The Banker
Escape From Debt - Follow the Money - When in Rome... - In and Out - Paper Trail
Sequence 6: The Baron de Valois
Gatekeeper - French Kiss - Trojan Horse - Au Revoir
Sequence 7: The Key to the Castello
Patching the Leak - Calling All Stand-Ins - Exit Stage Right - Intervention - Ascension
Sequence 8: The Borgia
Requiem - An Apple a Day - The Apple of Eden - Demilitarization - Seeing Red - All Roads Lead To...
Sequence 9: The Fall
Pax Romana - A Seed
Secret locations
Wolves Among the Dead - Thrown to the Wolves - Leader of the Pack - The Sixth Day - A Wolf in Sheep's Clothing - Shopaholic - Liquid Gold
War machines
War Plans - Loose Cannon - War Plans - Flying Machine 2.0 - War Plans - Hell on Wheels
Templar agents
Down to Earth - Counter-Propaganda - Excommunication - Firing Line - Red-Handed - The Ringer
Cristina memories
A Second Chance - Last Rites - Best Man - Persona Non Grata - Love's Labour's Lost
Assassination contracts
Two's Company - Tactical Correction - ...And Three's a Crowd - Serf's Turf - The Three Amici - Red Letter Day - The Merchant of Rome - Bearers of Bad News - Cardinal Sin - Turning the Tables - Graduation - Brutes and Brutality
Thief assignments
Lost Pup - A Clash of Interests - Up to Speed - Class Warfare - Pointing Fingers - Eye on the Prize - Young at Heart - Downsizing - A Blanket Finish - For the Fans
Courtesan assignments
Property Dispute - Old Habits Die Hard - The Morning After - Running Scared - Live Bait - Malpractice - Closing In - Bad Politics - Troublemakers - Ghostwriting
DLC
The Da Vinci Disappearance
A Roll of the Dice - The One Who Got Away - Memento Mori - Bon Voyage - Last Minute Invite - The Ezio Auditore Affair - Decoding Da Vinci - The Temple of Pythagoras
Copernicus Conspiracy
False Censorship - Out of Orbit - Intelligentsia - Honorary Degree - Expedited Post - Man in Red - Sitting Ducks - Close the Book