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==Games credited== | ==Games credited== | ||
*'' | *''Warhammer 40,000: Dawn of War'' (2004) - THQ | ||
*'' | *''Warhammer 40,000: Dawn of War'' (Game of the Year Edition) (2005) - THQ | ||
*'' | *''Company of Heroes'' (Collector's Edition) (2006) - THQ | ||
*''Company of Heroes'' (2006) | *''Company of Heroes'' (2006) - THQ | ||
*'' | *''[[Assassin's Creed II]]'' (2009) - Ubisoft | ||
*'' | *''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft | ||
*'' | *''Assassin's Creed III'' (2012) - Ubisoft | ||
==External links== | ==External links== | ||
Revision as of 13:29, 16 June 2013

Brianna Code is an Associate Lead AI Programmer on Assassin's Creed III at Ubisoft Montreal. Her additional role on the Assassin's Creed team is to help coordinate the AI team, such as the programmers, animators and designers.[1]
Games credited
- Warhammer 40,000: Dawn of War (2004) - THQ
- Warhammer 40,000: Dawn of War (Game of the Year Edition) (2005) - THQ
- Company of Heroes (Collector's Edition) (2006) - THQ
- Company of Heroes (2006) - THQ
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
External links
- Brianna Code's professional profile at LinkedIn.
- Brianna Code's professional profile at MobyGames.
- Brianna Code's "Road to E3" interview.