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*[http://ca.linkedin.com/pub/bjorn-swenson/6/a3/836 Bjorn Swenson]'s professional profile on LinkedIn.
*[http://ca.linkedin.com/pub/bjorn-swenson/6/a3/836 Bjorn Swenson]'s professional profile on LinkedIn.
{{DEFAULTSORT:Swenson, Bjorn}}
{{DEFAULTSORT:Swenson, Bjorn}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]

Revision as of 02:23, 8 November 2013

Bjorn Swenson

Bjorn Swenson is a Senior Level Designer at Ubisoft Montreal. He worked on the singleplayer of Assassin's Creed: Brotherhood, and is a part of Falko Poiker's team. His specialties are scripted events, mission scripting, exotic game play, and feature development.

Games credited

  • Star Wars: Lethal Alliance (2006) - Ubisoft
  • Naruto: The Broken Bond (2008) - Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2011) - Ubisoft

External links