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[[File:Bjorn Swenson.png|thumb|Bjorn Swenson]]
[[File:Bjorn Swenson.png|thumb|Bjorn Swenson]]
'''Bjorn Swenson''' is a senior level designer at [[Ubisoft]] Montréal. He worked on the singleplayer of ''[[Assassin's Creed: Brotherhood]]'', and is a part of [[Falko Poiker]]'s team. His specialties are scripted events, mission scripting, exotic game play, and feature development.
'''Bjorn Swenson''' is a Senior Level Designer at [[Ubisoft]] Montreal. He worked on the singleplayer of ''[[Assassin's Creed: Brotherhood]]'', and is a part of [[Falko Poiker]]'s team. His specialties are scripted events, mission scripting, exotic game play, and feature development.


==Accredited games==
==Games credited==
*''Star Wars: Lethal Alliance'' (2006) - Ubisoft
*''Star Wars: Lethal Alliance'' (2006) - Ubisoft
*''Naruto: The Broken Bond'' (2008) - Ubisoft
*''Naruto: The Broken Bond'' (2008) - Ubisoft

Revision as of 00:21, 15 July 2013

Bjorn Swenson

Bjorn Swenson is a Senior Level Designer at Ubisoft Montreal. He worked on the singleplayer of Assassin's Creed: Brotherhood, and is a part of Falko Poiker's team. His specialties are scripted events, mission scripting, exotic game play, and feature development.

Games credited

  • Star Wars: Lethal Alliance (2006) - Ubisoft
  • Naruto: The Broken Bond (2008) - Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2011) - Ubisoft

External links