Welcome to Assassin's Creed Wiki! Log in and join the community.

Bjorn Swenson: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>The Forgotten Fragment
No edit summary
imported>The Crimson Eagle
No edit summary
Line 1: Line 1:
{{Era|Realworld}}
{{Era|RW}}
[[File:Bjorn Swenson.png|thumb|Bjorn Swenson]]
[[File:Bjorn Swenson.png|thumb|Bjorn Swenson]]
'''Bjorn Swenson''' is a senior level designer at [[Ubisoft]] Montréal. He worked on the singleplayer of ''[[Assassin's Creed: Brotherhood]]'', and is a part of [[Falko Poiker]]'s team. His specialties are scripted events, mission scripting, exotic game play, and feature development.
'''Bjorn Swenson''' is a senior level designer at [[Ubisoft]] Montréal. He worked on the singleplayer of ''[[Assassin's Creed: Brotherhood]]'', and is a part of [[Falko Poiker]]'s team. His specialties are scripted events, mission scripting, exotic game play, and feature development.


==Accredited games==
==Accredited games==
*''Assassin's Creed: Brotherhood ''(2011), Ubisoft
*''Star Wars: Lethal Alliance'' (2006) - Ubisoft
*''Tom Clancy's Splinter Cell: Conviction'' (2010), Ubisoft
*''Naruto: The Broken Bond'' (2008) - Ubisoft
*''Naruto: The Broken Bond'' (2008), Ubisoft
*''Tom Clancy's Splinter Cell: Conviction'' (2010) - Ubisoft
*''Star Wars: Lethal Alliance'' (2006), Ubisoft
*''Assassin's Creed: Brotherhood'' (2011) - Ubisoft


==External links==
==External links==
*[http://ca.linkedin.com/pub/bjorn-swenson/6/a3/836 Bjorn Swenson]'s professional profile on LinkedIn.
*[http://ca.linkedin.com/pub/bjorn-swenson/6/a3/836 Bjorn Swenson]'s professional profile on LinkedIn.
{{DEFAULTSORT:Swenson, Bjorn}}
{{DEFAULTSORT:Swenson, Bjorn}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]

Revision as of 14:19, 14 July 2013

Bjorn Swenson

Bjorn Swenson is a senior level designer at Ubisoft Montréal. He worked on the singleplayer of Assassin's Creed: Brotherhood, and is a part of Falko Poiker's team. His specialties are scripted events, mission scripting, exotic game play, and feature development.

Accredited games

  • Star Wars: Lethal Alliance (2006) - Ubisoft
  • Naruto: The Broken Bond (2008) - Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2011) - Ubisoft

External links