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imported>Sol Pacificus
Creating Manual of Style. Long overdue.
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==''Assassin's Creed: Origins'' – Quests==
The '''Manual of Style''' is the codified set of standards for writing and formatting across all articles here at the ''Assassin's Creed'' Wiki where we strive for a level of professionalism as diligent as any other academic medium.
===The Healer===
'''Side Quest, Level 3'''


[[Rabiah]] works as a [[doctors|healer]] to the villagers, treating them for the abuses suffered by [[Ptolemy XIII|Ptolemy]]'s oppressive agents. Some of her [[medicine]]s have been prevented from entering [[Siwa]]. [[Bayek]] must help recover them.
As with any style guide, the aim of this page is to ensure clarity, coherence, and consistency throughout our articles through efficient organization, thereby rendering our content readily accessible to the audience. Although we share common principles with conventional styles of professional writing, our manual of style is specially adapted to the unique goal of synthesizing ''Assassin's Creed'' lore and presenting it in an encyclopedic format. Those familiar with composing scholarly works need not refrain from drawing strategies from that background when contributing to this wiki. However, it should also be remembered that ''Assassin's Creed'' Wiki is a special platform of its own with distinct standards that have been developed by convention and consensus to best fit our specialty.


'''Reward''':<br>
==Perspective==
600 XP<br>
More than just a typical guide on a video game series, ''Assassin's Creed'' Wiki is dedicated to compiling and maintaining the lore of the entire franchise. To that end, our first and foremost priority is to synthesize the metanarrative of not only each game, but also across the diverse range of transmedia. We meticulously incorporate every piece of information on the series' universe, no matter how minor, and weave them together into a unifying whole, so that fans may witness how its world truly manifests.
Legendary Trinket


===Striking the Anvil===
Because our encyclopedia revolves more around the series as a world and less on the series as merely games, it is essential that articles are written from an '''in-universe''' perspective rather than an '''out-of-universe''' one with few exceptions.
'''Side Quest, Level 3'''


[[Bayek]]'s friend [[Benipe]] could be useful in helping Bayek improve his weaponry. However, a [[Captain of Camp Shetjeh|garrison commander]] ordered all his tools confiscated, effectively closing his shop.
===In-Universe===
When an article is written from an in-universe perspective, it is roleplaying as a document in the world of ''Assassin's Creed'' itself. Imagine that you are an Assassin who, eager to research the history of the [[Hidden Blade]], consults a digital database which has begun to archive all this information. This database is ''Assassin's Creed'' Wiki although it does not actually exist within the series' canon, for our purposes, we act as though it does when writing. We pretend as though we, the writers, are within the universe of ''Assassin's Creed'' rather than fans existing outside of it.


'''Reward''':<br>
This perspective of writing manifests in the following ways:
500 XP


'''Choosing weapon'''<br>
*First, all subjects must be treated as though they are non-fictional rather than fictional.  
'''[[Light bow]]''': ''[[Bitter Bow|That bow]] uses a special thine. It does not strike deep, but you can shoot very quickly.''<br>
*Second, the ''historical past tense'' is used unless the subject still exists in the present moment in the series. Under conventional grammar rules, plot summaries for fictional works are written in the literary present tense. Because we imagine the ''Assassin's Creed'' world to be that of reality, however, even fictional characters that have since died in the story (e.g. [[Haytham Kenway]]) are treated as actually having existed at one point before passing away. When writing about them, they should therefore be described in the past tense. Conversely, subjects that still exist at the current time in the story (e.g. the [[Animus]], [[Rebecca Crane]], [[Rome]]) should be described in the present tense as usual. Note that the series' setting closely aligns with that of real-life, so as a general rule of thumb, the current year in real-life is the current year in the series' story.
'''[[Spear]]''': ''[[Pilum|That spear]] sharp and long. You can keep back and still hurt your enemies.''<br>
'''[[Mace]]''': ''It is not large, but [[Gruesome Mattock|that mace]] can crack a skull with the best of them.''<br>
'''[[Shield]]''': ''[[Phalanx Shield|The shield]] is made of bronze and leather. Good protection – some weapons bounce right off it!''
 
===Water Rats===
'''Side Quest, Level 3'''
 
[[Bayek]] learns that [[bandit]]s, taking advantage of the misrule in [[Siwa]], have claimed the fresh water spring in [[Amanai Cave]] and demand high prices from the surrounding [[farmers]].
 
'''Reward''':<br>
600 XP
 
===The Book of the Dead===
'''Side Quest, Level 8'''
 
An old man's cherished [[Book of the Dead]] has been ripped from his grasp. Bayek determines to reclaim it from the [[bandits]] responsible for its [[thievery|theft]].
 
'''Reward'''<br>
600 XP
 
===Ambush in the Temple===
'''Side Quest, Level 6'''
 
Arriving in the village of [[Yamu]], [[Bayek]] pays a visit to his old friend [[Menehet]] at the [[Temple of Sekhmet in Yamu|temple]]. Menehet explains that Yamu is preparing for a religious festival meant to attract tourists to the village. Their tour of the temple is interrupted by the arrival of Menehet's children, playing game of hide-and-seek into which Bayek is recruited.
 
'''Reward''':<br>
900 XP
 
===Birthright===
'''Side Quest, Level 9'''
 
[[Bayek]] sees three corpses laid out carelessly in [[Yamu]]'s [[Temple of Sekhmet in Yamu|mummification temple]]. The temple's [[Head Embalmer of Yamu|Head Embalmer]] explains that [[Iras]], the young woman who brought them in, lives on a [[Iras's family farm|small farm]] half buried in the desert. On learning that her family was slaughtered, Bayek decides to help her.
 
'''Reward''':<br>
600 XP
 
===Hidden Tax===
'''Side Quest, Level 6'''
 
A woman by the lakeside is begging passersby to help search for her husband [[Klaudios]], who was last seen taking a [[boat]] towards the [[Lost Crypt|ruins]] on [[Lake Mareotis]].
 
'''Reward''':<br>
600 XP
 
===Taste of Her Sting===
'''Side Quest, Level 17'''
 
[[Bayek]] discovers signs of a gruesome killing. It seems to be a profane ceremony. He decides to keep his eyes open and see if he comes across more clues in his travels.
 
'''Reward''':<br>
3750 XP
 
===Serapis Unites===
'''Side Quest, Level 10'''
 
A Priest of Serapis asks for assistance in freeing his drummer, a man who was unjustly jailed by the Phylakitai.
 
Bayek, in a moment of piety, prays to Serapis for help on his journey. After he finishes, the local Priest begs his assistance with a delicate problem. A tanner accused the Priest's drummer, his own worker, of stealing a skin The Priest wants Bayek to look into the situation.
 
'''Reward''':<br>
800 XP

Revision as of 14:16, 5 May 2018

The Manual of Style is the codified set of standards for writing and formatting across all articles here at the Assassin's Creed Wiki where we strive for a level of professionalism as diligent as any other academic medium.

As with any style guide, the aim of this page is to ensure clarity, coherence, and consistency throughout our articles through efficient organization, thereby rendering our content readily accessible to the audience. Although we share common principles with conventional styles of professional writing, our manual of style is specially adapted to the unique goal of synthesizing Assassin's Creed lore and presenting it in an encyclopedic format. Those familiar with composing scholarly works need not refrain from drawing strategies from that background when contributing to this wiki. However, it should also be remembered that Assassin's Creed Wiki is a special platform of its own with distinct standards that have been developed by convention and consensus to best fit our specialty.

Perspective

More than just a typical guide on a video game series, Assassin's Creed Wiki is dedicated to compiling and maintaining the lore of the entire franchise. To that end, our first and foremost priority is to synthesize the metanarrative of not only each game, but also across the diverse range of transmedia. We meticulously incorporate every piece of information on the series' universe, no matter how minor, and weave them together into a unifying whole, so that fans may witness how its world truly manifests.

Because our encyclopedia revolves more around the series as a world and less on the series as merely games, it is essential that articles are written from an in-universe perspective rather than an out-of-universe one with few exceptions.

In-Universe

When an article is written from an in-universe perspective, it is roleplaying as a document in the world of Assassin's Creed itself. Imagine that you are an Assassin who, eager to research the history of the Hidden Blade, consults a digital database which has begun to archive all this information. This database is Assassin's Creed Wiki although it does not actually exist within the series' canon, for our purposes, we act as though it does when writing. We pretend as though we, the writers, are within the universe of Assassin's Creed rather than fans existing outside of it.

This perspective of writing manifests in the following ways:

  • First, all subjects must be treated as though they are non-fictional rather than fictional.
  • Second, the historical past tense is used unless the subject still exists in the present moment in the series. Under conventional grammar rules, plot summaries for fictional works are written in the literary present tense. Because we imagine the Assassin's Creed world to be that of reality, however, even fictional characters that have since died in the story (e.g. Haytham Kenway) are treated as actually having existed at one point before passing away. When writing about them, they should therefore be described in the past tense. Conversely, subjects that still exist at the current time in the story (e.g. the Animus, Rebecca Crane, Rome) should be described in the present tense as usual. Note that the series' setting closely aligns with that of real-life, so as a general rule of thumb, the current year in real-life is the current year in the series' story.