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Assassin's Creed: Brotherhood (mobile game): Difference between revisions
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==Story== | ==Story== | ||
The story of the game shared similarities to the story of the '' | The story of the game shared similarities to the story of the ''Assassin's Creed: Brotherhood'', aside from a few exceptions: | ||
*Lucrezia and Caterina were located in Florence, as opposed to the [[Castel Sant'Angelo]] in [[Rome]]. | *Lucrezia and Caterina were located in Florence, as opposed to the [[Castel Sant'Angelo]] in [[Rome]]. | ||
Revision as of 05:10, 21 August 2012
The mobile platform version of Assassin's Creed Brotherhood was a game developed by Gameloft and released alongside the main console game of the same name in 2010.
Story
The story of the game shared similarities to the story of the Assassin's Creed: Brotherhood, aside from a few exceptions:
- Lucrezia and Caterina were located in Florence, as opposed to the Castel Sant'Angelo in Rome.
- Ezio was required to kill Lucrezia Borgia in order to free Caterina Sforza, as opposed to capturing her.
- Claudio, a member of the Thieves Guild of Rome, was captured by the Followers of Romulus.
- The leader of the Followers was Romulus himself.
Weapons
Ezio could use a sword, and sometimes the Hidden Gun, in order to kill a guard standing next to the one he had already killed.
Also, the Assassin could use a hook to kill guards or to grab onto a statue and drop it on top of guards from above.
Trivia
- The Assassin's Creed: Brotherhood mobile game was set in 1486, instead of 1500 in the console game.
- The Followers of Romulus were mentioned as "Wolfmen".
- In the game, Ezio needed to visit different cities throughout Italy to assassinate his targets, whereas, in the console game, he remained mainly in Rome.
- Several targets were shot by giant crossbows, such as Lucrezia and Juan Borgia.
Gallery
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A scene from the game.
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Ezio attaching a grappling hook to a statue.