Talk:Freerunning: Difference between revisions
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and so on.<br /> | and so on.<br /> | ||
In game example of Parkour use instead of FR:''<br />'' | In game example of Parkour use instead of FR:''<br />'' | ||
Instead of Ezio using a palm spin when running straight at a wall, he runs up it and kicks off it to change direction 180.. I know that some practitioners will argue that the above mentioned techniques can be used for FR too (even I use them), but they are for trainning puposes or messing around. If you had a true need to move efficiently these would not be utilised | Instead of Ezio using a palm spin when running straight at a wall, he runs up it and kicks off it to change direction 180.. I know that some practitioners will argue that the above mentioned techniques can be used for FR too (even I use them), but they are for trainning puposes or messing around. If you had a true need to move efficiently these would not be utilised. [[User:Subject AMDR|Subject AMDR]] 12:19, December 10, 2010 (UTC) | ||
Revision as of 14:19, 10 December 2010
Regular Guards and Archers can also follow Ezio or pickpockets using Free Run, albeit slower. --Silver Mage Ω 11:20, January 1, 2010 (UTC)
Yes, I witnessed this bug right outside of Tuscany. I was standing by a White Sheet box leading onto Tuscany's wall, and suddenly this fat NPC comes up, and Free Runs right up that building, like nothing. My jaws dropped at how weird and funny that was! Nulla è Reale, Tutto è LecitoFile:Aclogo 2.png
Vaulting
You cannot Vault in Assassins Creed 2 ive tried unless it uses a different control combo then AC1 it doesnt work Auditor(e) 20:41, May 31, 2010 (UTC)
Free running moves
I don't think that the moves necessarily have to come from the parkour discipline. Freerunning is described in the animus as the ability to freely go (almost)anywhere, hence 'free' and 'run'
The animus also has the moveset:
Free-Stepping - To jump from one location to another, or, in some cases, ledges or beams.
Wall-Running - to run up a wall(obviously)
Climbing - refers to all manners of moving on vertical surfaces
Swinging - using a pole to swing forward to land on the ground or any adjacent object.
It's just that the french-named moves don't seem kinda appropriate when the in-game animus already mentions the moveset. Besides, if the Assassins invented free-running, then it should probably mention that parkour is derived from it.Soviet SPETSNAZ
I am a Traceur and I had always thought that the assassins were using parkour and freerunning..
The challenges Ezio performs with the theives and the races, these are for showing off (to beat another's record), because there is no real need for it. The parkour on the other hand, is anything that is used to save a person or take out a target as it is necessary (for an assassin) to perform these movements efficiently. Therefore, giving the nature of the game, I would have to say that Parkour is the most dominant form of movement used throughout the game as free-running shows alot more of the non-efficient, show-off movements which are not seen within the game.
i.e:
Back and Forward Flips (especially when moving down stairs or from other heights)
Hand Plants and Palm Spins
Jumps with 360 spins and land/grab ledges..
and so on.
In game example of Parkour use instead of FR:
Instead of Ezio using a palm spin when running straight at a wall, he runs up it and kicks off it to change direction 180.. I know that some practitioners will argue that the above mentioned techniques can be used for FR too (even I use them), but they are for trainning puposes or messing around. If you had a true need to move efficiently these would not be utilised. Subject AMDR 12:19, December 10, 2010 (UTC)