Welcome to Assassin's Creed Wiki! Log in and join the community.

Wolfpack: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
No edit summary
imported>Kainzorus Prime
No edit summary
Line 1: Line 1:
{{Era|AC3}}
{{Era|AC3}}
{{Stub}}
{{Stub}}
[[File:AC3_SC_MP_14_BostonHarbor_WolfpackMode_SynchKill2.jpg|thumb|250px|The Night Stalker and [[Independent]] performing a synchronized kill.]]
[[File:AC3_SC_MP_14_BostonHarbor_WolfpackMode_SynchKill2.jpg|thumb|250px|The [[Night Stalker]] and [[Independent]] performing a synchronized kill.]]
'''Wolfpack''' was a virtual training mode introduced in the [[Assassin's Creed III|third stage]] of the [[Animi Training Program]].
'''Wolfpack''' was a virtual training mode introduced in the [[Assassin's Creed III|third stage]] of the [[Animi Training Program]].


It revolved around assassinating non-player characters (NPCs) with the co-operation of other Abstergo recruits, and was structured in sequences. There were 25 sequences in all, each which became increasingly more difficult as the recruits progressed.
It revolved around assassinating non-player characters with the co-operation of other Abstergo recruits, and was structured in sequences. There were 25 sequences in all, each which became increasingly more difficult as the recruits progressed.


Wolfpack sessions can be played online by between 1 and 4 players who work together to complete all 25 sequences. In doing so they hunt various targets that look the same as the Guards from the single player. The targets stand out as they are armed and in military gear, while the civilians are also the same as the civilians represented in the single player. When more players are added to the session, the points required to advance from sequence to sequence increases incrementally.
Wolfpack sessions can be played online by between 1 and 4 players who work together to complete all 25 sequences. In doing so they hunt various targets that look the same as the Guards from the single player. The targets stand out as they are armed and in military gear, while the civilians are also the same as the civilians represented in the single player. When more players are added to the session, the points required to advance from sequence to sequence increases incrementally.


===Difficulty Setting===
==Difficulty Setting==
 
 
 
By increasing the difficulty of the session the sequence point requirements are increased and the targets become more sensitive and react faster to your presence. The time that is given and granted by completing each sequence does not change by increasing the difficulty. By using the Extra-Objectives, Incognito, Focus, Hidden and Poison (with charge time crafted down), it is possible for a single player to complete Wolfpack easily on Standard.
By increasing the difficulty of the session the sequence point requirements are increased and the targets become more sensitive and react faster to your presence. The time that is given and granted by completing each sequence does not change by increasing the difficulty. By using the Extra-Objectives, Incognito, Focus, Hidden and Poison (with charge time crafted down), it is possible for a single player to complete Wolfpack easily on Standard.


 
==Synchronization Kills==
===Synchronization Kills===
 
 
 
Synchronization Kills occur on sequences 10, 16, 22 and 25. To successfully execute a Sync Kill, every Assassin in the Wolfpack game must be close enough to see the Focus Icon on one of the targets. If two or more players are focusing on the same target, the Sync prompt will not initiate.  The Sync Kill will also fail if any Assassin becomes discovered. When these requirements are met the game will prompt the players with a quick time event to press the assassinate button, upon which the Sync Kill is successful.  Despite always getting 250 pts as an Extra-Objective reward, players can get any additional bonuses to increase their kill score.
Synchronization Kills occur on sequences 10, 16, 22 and 25. To successfully execute a Sync Kill, every Assassin in the Wolfpack game must be close enough to see the Focus Icon on one of the targets. If two or more players are focusing on the same target, the Sync prompt will not initiate.  The Sync Kill will also fail if any Assassin becomes discovered. When these requirements are met the game will prompt the players with a quick time event to press the assassinate button, upon which the Sync Kill is successful.  Despite always getting 250 pts as an Extra-Objective reward, players can get any additional bonuses to increase their kill score.


When a Synchronized Kill is successfuly executed, a short cut-scene will play showing the Assassins killing their targets in slow motion.  The timer slows down so that the kill will take around 1 second off your limit.  Your cooldowns do not slow down, and they recharge about 10 seconds during the attack prompt and kill cam.
When a Synchronized Kill is successfuly executed, a short cut-scene will play showing the Assassins killing their targets in slow motion.  The timer slows down so that the kill will take around 1 second off your limit.  Your cooldowns do not slow down, and they recharge about 10 seconds during the attack prompt and kill cam.


==Extra-Objectives==
Extra-Objectives are optional kill constraints that are changed every sequence. They can range from Incognito Kills, Multi-Kills, Assist bonuses, Focus + Hidden and many others.  Completing the Extra-Objective grants the player an additional points bonus. While this bonus begins at a measly 100 pts, it increases to 250 pts at sequence 11 and at sequence 19 the bonus reaches it's maximum value of 400 pts. The current objective as well as the current bonus pts can be found in the top left corner of the screen, under the team's total points.


 
==Gallery==
===Extra-Objectives===
<gallery widths="180" spacing="small" position="center" captionalign="center">
 
<p style="margin-top:1em;margin-bottom:1em;">
</p>
 
<p style="margin-top:1em;margin-bottom:1em;">Extra-Objectives are optional kill constraints that are changed every sequence. They can range from Incognito Kills, Multi-Kills, Assist bonuses, Focus + Hidden and many others.  Completing the Extra-Objective grants the player an additional points bonus. While this bonus begins at a measly 100 pts, it increases to 250 pts at sequence 11 and at sequence 19 the bonus reaches it's maximum value of 400 pts. The current objective as well as the current bonus pts can be found in the top left corner of the screen, under the team's total points.</p>
 
{{-}}
 
 
 
===Gallery===
<gallery captionalign="center" position="center">
Assassin-sCreedIII Nightstalker and Lady Maverick.jpg|The [[Night Stalker]] and the [[Lady Maverick]] hunting together.
Assassin-sCreedIII Nightstalker and Lady Maverick.jpg|The [[Night Stalker]] and the [[Lady Maverick]] hunting together.
Assassin-sCreedIII Mounteband and Blackbird Sycn.jpg|The [[Mountebank]] and the [[Silent Shadow]] going after their targets.
Assassin-sCreedIII Mounteband and Blackbird Sycn.jpg|The [[Mountebank]] and the [[Silent Shadow]] going after their targets.

Revision as of 05:25, 17 January 2013

This article is a stub. You can help Assassin's Creed Wiki by expanding it.
The Night Stalker and Independent performing a synchronized kill.

Wolfpack was a virtual training mode introduced in the third stage of the Animi Training Program.

It revolved around assassinating non-player characters with the co-operation of other Abstergo recruits, and was structured in sequences. There were 25 sequences in all, each which became increasingly more difficult as the recruits progressed.

Wolfpack sessions can be played online by between 1 and 4 players who work together to complete all 25 sequences. In doing so they hunt various targets that look the same as the Guards from the single player. The targets stand out as they are armed and in military gear, while the civilians are also the same as the civilians represented in the single player. When more players are added to the session, the points required to advance from sequence to sequence increases incrementally.

Difficulty Setting

By increasing the difficulty of the session the sequence point requirements are increased and the targets become more sensitive and react faster to your presence. The time that is given and granted by completing each sequence does not change by increasing the difficulty. By using the Extra-Objectives, Incognito, Focus, Hidden and Poison (with charge time crafted down), it is possible for a single player to complete Wolfpack easily on Standard.

Synchronization Kills

Synchronization Kills occur on sequences 10, 16, 22 and 25. To successfully execute a Sync Kill, every Assassin in the Wolfpack game must be close enough to see the Focus Icon on one of the targets. If two or more players are focusing on the same target, the Sync prompt will not initiate.  The Sync Kill will also fail if any Assassin becomes discovered. When these requirements are met the game will prompt the players with a quick time event to press the assassinate button, upon which the Sync Kill is successful.  Despite always getting 250 pts as an Extra-Objective reward, players can get any additional bonuses to increase their kill score.

When a Synchronized Kill is successfuly executed, a short cut-scene will play showing the Assassins killing their targets in slow motion.  The timer slows down so that the kill will take around 1 second off your limit.  Your cooldowns do not slow down, and they recharge about 10 seconds during the attack prompt and kill cam.

Extra-Objectives

Extra-Objectives are optional kill constraints that are changed every sequence. They can range from Incognito Kills, Multi-Kills, Assist bonuses, Focus + Hidden and many others.  Completing the Extra-Objective grants the player an additional points bonus. While this bonus begins at a measly 100 pts, it increases to 250 pts at sequence 11 and at sequence 19 the bonus reaches it's maximum value of 400 pts. The current objective as well as the current bonus pts can be found in the top left corner of the screen, under the team's total points.

Gallery

Source