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{{Era|Realworld}}
{{Era|RW}}
[[File:Vincent_Gauthier.jpg|thumb|Vincent Gauthier]]
[[File:Vincent_Gauthier.jpg|thumb|Vincent Gauthier]]
'''Vincent Gauthier''' is a senior concept artist working for [[Ubisoft]] Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.
'''Vincent Gauthier''' is a senior concept artist working for [[Ubisoft]] Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.


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==External links==
==External links==
*[http://ca.linkedin.com/pub/vincent-gauthier/3/603/42a Vincent Gauthier]'s professional profile on Linkedin.
*[http://ca.linkedin.com/pub/vincent-gauthier/3/603/42a Vincent Gauthier]'s professional profile on Linkedin.
{{DEFAULTSORT:Gauthier, Vincent}}
{{DEFAULTSORT:Gauthier, Vincent}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]

Revision as of 13:25, 14 July 2013

Vincent Gauthier

Vincent Gauthier is a senior concept artist working for Ubisoft Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.

Game credits

  • Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Shaun White Snowboarding (2008) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft

Trivia

  • Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several Animation films at the National Film Board of Canada

External links