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==Accredited games== | ==Accredited games== | ||
*'' | *''Sean Dundee's World Club Football'' (1997) - Ubisoft | ||
*'' | *''POD'' (1997) - Ubisoft | ||
*'' | *''New York Race'' (2001) - Wanadoo Edition | ||
*'' | *''Far Cry 2'' (2008) - Ubisoft | ||
*''Assassin's Creed II'' (2009) | *''Assassin's Creed II'' (2009) - Ubisoft | ||
*'' | *''Assassin's Creed: Brotherhood'' (2010) - Ubisoft | ||
*'' | *''Assassin's Creed: Revelations'' (2011) - Ubisoft | ||
*'' | *''Assassin's Creed III'' (2012) - Ubisoft | ||
*'' | *''Far Cry 3'' (2012) - Ubisoft | ||
==Trivia== | ==Trivia== | ||
Revision as of 17:51, 17 June 2013
Vincent Gaigneux is a Senior Art Designer at Ubisoft Montreal, where he has currently worked on several Assassin's Creed titles. Most recently, he worked on Assassin's Creed III, and worked on Assassin's Creed: Revelations, Assassin's Creed: Brotherhood, and Assassin's Creed II before that.
Accredited games
- Sean Dundee's World Club Football (1997) - Ubisoft
- POD (1997) - Ubisoft
- New York Race (2001) - Wanadoo Edition
- Far Cry 2 (2008) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
- Far Cry 3 (2012) - Ubisoft
Trivia
- Gaigneux was the artist behind some of the drawings in the Codex.
Artwork
-
Early concept art of Lucrezia Borgia
-
Another drawing of Lucrezia
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Concept art of Cesare Borgia
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Early concept art of Micheletto Corella
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Concept art of Giovanni Auditore da Firenze
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An in-game and concept art comparison for Leonardo da Vinci
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Full concept art of Cesare
External links
- Vincent Gaigneux's professional profile on LinkedIn.
- Vincent Gaigneux's profile on MobyGames.
- Vincent Gaigneux interview.
- Vincent Gaigneux interview with GameOST.com