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{{Era|Realworld}}
{{Era|Realworld}}
'''Vincent Gaigneux''' is a senior art designer at [[Ubisoft]] Montreal where he is currently working on ''[[Assassin's Creed III]]''. Previously, he worked on games such as ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed II]]''.
'''Vincent Gaigneux''' is a Senior Art Designer at [[Ubisoft]] Montreal, where he is currently working on ''[[Assassin's Creed III]]''. Previously, he worked on games such as ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed II]]''.


==Sample artwork==
==Sample artwork==
<gallery captionalign="center" position="center" widths="200" spacing="small">
<gallery captionalign="center" position="center" widths="200" spacing="small">
Ezio Ultimate Suite Front copia.jpg|''The Armor of Romulus''.
Ezio Ultimate Suite Front copia.jpg|''[[Armor of Brutus|The Armor of Romulus]]''.
Early concept art of Lucrezia.png|Early concept art of Lucrezia.
Early concept art of Lucrezia.png|Early concept art of Lucrezia.
05 Assassin s Creed_Lucrezia Borgia.jpg|[[Lucrezia Borgia]].
05 Assassin s Creed_Lucrezia Borgia.jpg|[[Lucrezia Borgia]].
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</gallery>
</gallery>


==Game Credits==
==Games credited==
*''Far Cry 3'' (2012), Ubisoft
*''Far Cry 3'' (2012), Ubisoft
*''Assassin's Creed III'' (2012), Ubisoft
*''Assassin's Creed III'' (2012), Ubisoft
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==Trivia==
==Trivia==
*Gaigneux designed the [[Armor of Brutus]] as well as the concept images for [[Lucrezia Borgia]].
*Gaigneux was the artist behind some of the drawings in the [[Codex]].
*He was the artist behind some of the drawings in the [[Codex]].


==External links==
==External links==
*[http://ca.linkedin.com/pub/gaigneux-vincent/a/3a/656 Vincent Gaigneux]'s professional profile on Linkedin.
*[http://ca.linkedin.com/pub/gaigneux-vincent/a/3a/656 Vincent Gaigneux]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/developerId,49486/ Vincent Gaigneux]'s profile on MobyGames.
*[http://www.mobygames.com/developer/sheet/view/developerId,49486/ Vincent Gaigneux]'s profile on MobyGames.
*[http://www.cnw.ca/en/releases/archive/November2010/08/c9565.html Vincent Gaigneux] interview.
*[http://www.cnw.ca/en/releases/archive/November2010/08/c9565.html Vincent Gaigneux] interview.

Revision as of 10:57, 31 August 2012

Vincent Gaigneux is a Senior Art Designer at Ubisoft Montreal, where he is currently working on Assassin's Creed III. Previously, he worked on games such as Assassin's Creed: Revelations, Assassin's Creed: Brotherhood and Assassin's Creed II.

Sample artwork

Games credited

  • Far Cry 3 (2012), Ubisoft
  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Assassin's Creed II (2009), Ubisoft
  • Far Cry 2 (2008), Ubisoft
  • New York Race (2001), Wanadoo Edition
  • POD (1997), Ubisoft
  • Sean Dundee's World Club Football (1997), Ubisoft

Trivia

  • Gaigneux was the artist behind some of the drawings in the Codex.

External links