Twitter Assassination Experience: Difference between revisions
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* | {{Game Infobox | ||
|name = Twitter Assassination Experience | |||
|image = Twitter Assassination Experience Logo.jpg | |||
|Developer = Red Interactive Agency | |||
|Publisher = [[Ubisoft]] | |||
|US Date Released= July 23, 2009 | |||
|UK Date Released= July 23, 2009 | |||
|Genre = Point and click, typing, interactive web site | |||
|Game modes = Tweet Mode, Aggressive Mode | |||
|ESRB = Not rated by the ESRB | |||
|Platform = PC, Phone | |||
|Media = | |||
|Website = http://assassinscreed.com/twitter | |||
}} | |||
'''The Assassin's Creed Twitter Assassination Experience''' was released on July 23, 2009. The game was developed by [[Red Interactive Agency]] and is sponsored by Verizon Wireless. The interactive game features two primary modes - Tweet Mode and Aggressive (Aggro Mode). | |||
==Games Modes== | |||
===Tweet mode=== | |||
[[Image:Tweet Mode Interface.jpg|thumb|left|A screenshot of the Tweet Mode Interface.]] | |||
Tweet mode is a mode that uses the social networking tool [http://www.twitter.com| Twitter]. In this mode, network members are randomly assigned to be either a target or an assassin. Once you are in a match, messages appear on your mentions page (@ reply). You engage in combat through "reply tweets." Additional key words are unlocked as player's skill level goes up. | |||
<br /><br /><br /><br /> | |||
====Tweet mode controls==== | |||
[[Image:Taunt Feature.jpg|thumb|right|A screenshot of the Tweet Mode Taunt Feature.]] | |||
During a match, players must tweet replies to the network member who is attacking them. The replies must include keywords for weapons, escape, or counter attacks. Messages also must include the target. Any additional content can be included as long as it follows this structure. | |||
*Issuing an attack: Attack with weapon keywords from your available weapons using this format: | |||
** @assassins_rome slice @ target | |||
*Issuing an escape: Escape using escape keywords available for your level: | |||
** @assassins_rome run @ target | |||
*Issuing a counter: Counting using counter keywords (Available after reaching Level 3). You can only counter after an attack. | |||
** @ assassins_rome poison @target | |||
*'''Important note:''' When you receive a tweet message, you have '''5''' hours to respond to it. | |||
===Aggro mode=== | |||
[[Image:Aggro Mode Interface.jpg|thumb|A screenshot of the Aggro Mode Interface.]] | |||
In aggressive mode, or aggro mode, is played exclusively within the [http://assassinscreed.com/twitter| Twitter Assassination Experience site]. Aggro mode is a quick and easy way to earn points and kills. Aggro mode is a player vs. player mini-match, where you can simultaneously attack and be attacked by five players. | |||
<br /><br /><br /> | |||
====Aggro mode controls==== | |||
<center>{|border="1" cellpadding="2" style="text-align:center" | |||
!width="64"|Icon | |||
!width="300"|Information | |||
|- | |||
|[[File:Green Cube.jpg]] | |||
!You are displayed as a green cube with color outlines. | |||
|- | |||
|[[Image:Red Cube.jpg]] | |||
!Available players to attack are displayed as a red cube. | |||
|- | |||
|[[Image:Purple Cube.jpg]] | |||
!Players attacking you are displayed as a purple cube. | |||
|- | |||
|[[Image:Blue Cube.jpg]] | |||
!Players you already attacked are displayed as a blue color. | |||
|} | |||
</center> | |||
*'''Important Note:''' In this mode, you have '''5''' minutes to attack, but be aware that the quicker you make a move, the better chance of success you have. | |||
*'''Issuing an attack:''' To attack a player, click on their red cube to bring up the attack menu. Select your weapon of attack. Upon completion, the target is placed in a match against you. | |||
**As you attack players, they will be added to the victim column where you can see their twitter icon and the time left for them to reply | |||
[[Image:Victims.jpg|thumb|center|A screenshot of the Victims column.]] | |||
*Match outcomes are then displayed on the left side under match status and resolution column. | |||
[[Image:Match status.jpg|thumb|center|A screenshot of the Match outcomes.]] | |||
*'''Defending against attacks:''' When you are attacked, a purple cube with create a match against you. Click up the purple cube to bring up your attack menu. Select your weapon of defense. | |||
**As you defend, players will be added to the hostiles column where you can see their twitter icon and time left for you to respond. | |||
[[Image:Hostiles.jpg|thumb|center|A screenshot of the Hostiles column.]] | |||
*Attack warning and defense outcomes are displayed on the match status and resolution outcome. | |||
[[Image:Defense outcomes.jpg|thumb|center|A screenshot of the Attack warning and defense outcomes.]] | |||
==Point Values== | |||
===Tweet Mode=== | |||
*Successful attack: yields a kill and 100 points. | |||
*Successful escapes: 50 points. | |||
*Successful counters: yields a kill and 150 points. | |||
===Aggro Mode=== | |||
*Successful attack: 10 points. | |||
*Successful defense/counter-attack: 10 points. | |||
==Other features== | |||
===Profile=== | |||
[[Image:Twitter profile.jpg|thumb|left|A screenshot of the Profile page.]] | |||
The '''profile''' allows you to see what weapons, escapes, counters, and achievements you have unlocked. It also allows you to see your statistics for deaths, escapes, kills, and current ranking. | |||
<br /><br /><br /><br /> | |||
===Leaderboard=== | |||
[[Image:Twitter Leaderboard.jpg|thumb|left|A screenshot of the leaderboard page.]] | |||
'''The leaderboard''' allows you to see the all-time top players. | |||
<br /><br /><br /><br /><br /><br /><br /><br /><br /> | |||
===The Visualizer=== | |||
[[Image:Visualizer.jpg|thumb|left|A screenshot of the '''Visualizer''' in action.]] | |||
With the '''visualizer''', a person can see all of the latest game activity as it happens. View all of the action of the Twitter matches and the current stats on number of players, matches, assassinations, escapes, and counters. | |||
<br clear="left"/> | |||
==See also== | |||
*[[Twitter Assassination Experience Achievements]] | |||
*[[Twitter Assassination Experience Weapons]] | |||
==External Links== | |||
*[http://assassinscreed.com/twitter Twitter Assassination Experience] | |||
*[http://www.ubisoft.com Ubisoft.com] | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Assassin's Creed Series]] | [[Category:Assassin's Creed Series]] | ||
Revision as of 00:40, 7 May 2011
The Assassin's Creed Twitter Assassination Experience was released on July 23, 2009. The game was developed by Red Interactive Agency and is sponsored by Verizon Wireless. The interactive game features two primary modes - Tweet Mode and Aggressive (Aggro Mode).
Games Modes
Tweet mode

Tweet mode is a mode that uses the social networking tool Twitter. In this mode, network members are randomly assigned to be either a target or an assassin. Once you are in a match, messages appear on your mentions page (@ reply). You engage in combat through "reply tweets." Additional key words are unlocked as player's skill level goes up.
Tweet mode controls
During a match, players must tweet replies to the network member who is attacking them. The replies must include keywords for weapons, escape, or counter attacks. Messages also must include the target. Any additional content can be included as long as it follows this structure.
- Issuing an attack: Attack with weapon keywords from your available weapons using this format:
- @assassins_rome slice @ target
- Issuing an escape: Escape using escape keywords available for your level:
- @assassins_rome run @ target
- Issuing a counter: Counting using counter keywords (Available after reaching Level 3). You can only counter after an attack.
- @ assassins_rome poison @target
- Important note: When you receive a tweet message, you have 5 hours to respond to it.
Aggro mode

In aggressive mode, or aggro mode, is played exclusively within the Twitter Assassination Experience site. Aggro mode is a quick and easy way to earn points and kills. Aggro mode is a player vs. player mini-match, where you can simultaneously attack and be attacked by five players.
Aggro mode controls
!width="64"|Icon
!width="300"|Information
|-
|
!You are displayed as a green cube with color outlines.
|-
|
!Available players to attack are displayed as a red cube.
|-
|
!Players attacking you are displayed as a purple cube.
|-
|
!Players you already attacked are displayed as a blue color.
|}
- Important Note: In this mode, you have 5 minutes to attack, but be aware that the quicker you make a move, the better chance of success you have.
- Issuing an attack: To attack a player, click on their red cube to bring up the attack menu. Select your weapon of attack. Upon completion, the target is placed in a match against you.
- As you attack players, they will be added to the victim column where you can see their twitter icon and the time left for them to reply
- Match outcomes are then displayed on the left side under match status and resolution column.

- Defending against attacks: When you are attacked, a purple cube with create a match against you. Click up the purple cube to bring up your attack menu. Select your weapon of defense.
- As you defend, players will be added to the hostiles column where you can see their twitter icon and time left for you to respond.
- Attack warning and defense outcomes are displayed on the match status and resolution outcome.
Point Values
Tweet Mode
- Successful attack: yields a kill and 100 points.
- Successful escapes: 50 points.
- Successful counters: yields a kill and 150 points.
Aggro Mode
- Successful attack: 10 points.
- Successful defense/counter-attack: 10 points.
Other features
Profile

The profile allows you to see what weapons, escapes, counters, and achievements you have unlocked. It also allows you to see your statistics for deaths, escapes, kills, and current ranking.
Leaderboard

The leaderboard allows you to see the all-time top players.
The Visualizer

With the visualizer, a person can see all of the latest game activity as it happens. View all of the action of the Twitter matches and the current stats on number of players, matches, assassinations, escapes, and counters.