Welcome to Assassin's Creed Wiki! Log in and join the community.

The Midnight Ride: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Amnestyyy
Created page with "{{Era|AC3}} {{WPmemories}} {{Memory Infobox |image = |description = ''Connor must ride with Paul Revere across the Frontier to rouse the militias and send them to Lexington a..."
 
imported>Vatsa1708
(No difference)

Revision as of 19:23, 20 December 2012

Template:WPmemories

The Midnight Ride was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

Connor was met on the Davenport Homestead by a courier, send by Paul Revere, who gave him information about John Pitcairn's location. Connor then travelled to Boston to assist him and the other rebel leaders in alerting Lexington of Pitcairn's plans.

Dialogue

  • Connor: William Johnson is dead - and with him the Templar plot to steal the land of my people. But in ending this threat, I have revealed another. On his body was a letter addressed to John Pitcairn, containing orders to root out and destroy Patriot weapons and supplies. Should he succeed in this, the colonists will be unable to maintain their resistance and the Templars will surely take control. So long as Pitcarin lives, the danger remains. I need to find him. He needs to die.

Connor and Achilles met in the secret basement.

  • Connor: I thought it might bring clarity. Or instill a sense of accomplishment. But all I feel is regret.
  • Achilles: Hold fast to that. Such sacrifices must never come lightly.
  • Connor: I had to do it. Not only for my people, but for all the others Johnson would have harmed.
  • Achilles: It's a start. But to truly be free of Templar influence, all of them must be dealt with in turn. Even your father.
  • Connor: I know.
  • Achilles: You speak the words, but do you believe them? Seems we've company.

Achilles met a courier at the front door.

  • Connor: What is it?
  • Achilles: A request for aid from Paul Revere. Seems the Redcoats are up to something in Boston. Guess you made an impression on the Sons of Liberty.
  • Connor: They mistake me for one of their own. Please tell Mister Revere he has my sympathies, but I cannot help at present.
  • Achilles: You might wish to reconsider: John Pitcairn is mentioned by name.
  • Connor: Where am I to go?
  • Courier: Mister Revere's house in Boston. If you'd like I can...

Connor traveled to Boston and met with Paul Revere.

  • Paul: Ah, Connor. What a relief! You came! Allow me to... to introduce you to William Dawes and Robert Newman.
  • Connor: Your letter said John Pitcairn was here.
  • Paul: Aye. He's readying an assault on Lexington, where Adams and Hancock have taken shelter. After that, he will march on Concord - hoping to destroy our weapons and supplies. You must help us!
  • Connor: Only tell me where to find him and I will put a stop to this.
  • Paul: He has dozens, if not hundreds, of soldiers at his command. You cannot hope to match him by yourself. But fear not - for you will not have to! We have an entire army of our own - merely awaiting the order to take up arms.
  • Connor: Then you must call upon them.
  • Paul: Indeed, you and I will cross the Charles river and rouse the boys. William, I need you to take the overland route and do the same. Robert, I need you up in Christ Church. Light the signal. Two lanterns - our enemy comes by sea! No time for dawdling, my friend! We have lives to save. Come on!

Connor and Paul travelled to the frontier, from where they made their way to several safe houses by horse.

  • Paul: Ah. They've only left a single horse. We'll have to ride together. Ah, you take the reins. I'll navigate. Quickly, Connor! Get on the horse. I'll guide you towards those we need to alert! Follow my directions and we'll be done in no time! This is it. You've got the right place.

The door to the first safe house was opened.

  • Paul: Spread the word! The Regulars are coming out.
  • Rebel: At once!

They then rode to the next house.

  • Paul: The regulars are coming!
  • Redcoat: Here. WE'RE HERE. GET THEM!

Connor and Paul then escaped from the Redcoats and made their way to Samuel Prescott.

  • Paul: Where the devil is he?
  • Connor: Are you sure we are in the right place?
  • Paul: Sure I'm sure! Prescott?
  • Samuel: Evening, gents.
  • Paul: Listen, the Regulars are out. You need to rally your men... And put on some trousers!
  • Samuel: At once.

They then rode to Lexington.

  • Paul: Welcome to Lexington, Connor. Now let's find Hancock and Adams. Hmmm. No sign of Dawes. I hope he's alright.

They entered the house where Samuel Adams was hiding.

  • Samuel: Paul. Connor. Good to see you.
  • Connor: You need to leave. The Redcoats are coming.
  • Samuel: Aye, so William's told us. Let them conduct their little search. They'll find nothing.
  • Connor: You don't understand. Pitcairn intends to kill you.
  • Paul: I'm afraid it's true.
  • Samuel: I suppose we have no choice then, but to go. What of you three?
  • Paul: Dawes and I will continue on to Concord. Connor, it's best you stay here and help our man John Parker hold the town. It'll give us time to spread the word.

Outcome

The militia in Lexington were alerted of John Pitcairn's march towards them, and preparations were made to defend the town.

Trivia

  • To achieve full synchronization, three constraints had to be completed: open conflict could not be triggered, Prescott had to be reached within two minutes, and all previous constraints had to be completed in one playthrough.
Assassin's Creed III memories
Main memories
Sequence 1
Refresher Course - A Deadly Performance - Journey to the New World
Sequence 2
Welcome to Boston - Johnson's Errand - The Surgeon - The Soldier - Infiltrating Southgate
Sequence 3
Unconvinced - Execution is Everything - The Braddock Expedition
Sequence 4
Hide and Seek - Feathers and Trees - Hunting Lessons - Something to Remember
Sequence 5
A Boorish Man - A Trip to Boston - Boston's Most Wanted - Lying Low - Stop the Presses
- The Lost Son's Return - River Rescue - Training Begins - The Hard Way
Sequence 6
On Johnson's Trail - The Angry Chef - The Tea Party - Hostile Negotiations
Sequence 7
The Midnight Ride - Lexington and Concord - Conflict Looms - Battle of Bunker Hill
Sequence 8
Something on the Side - Bridewell Prison - Public Execution
Sequence 9
Missing Supplies - Father and Son - The Foam and the Flames - A Bitter End
Sequence 10
Alternate Methods - Broken Trust - Battle of Monmouth
Sequence 11
Battle of the Chesapeake - Lee's Last Stand
Sequence 12
Laid to Rest - Chasing Lee
Epilogue
Davenport Homestead - Kanatahséton - Evacuation Day
Liberation
Duncan Little
Gangs - Gangs of Boston
Clipper Wilkinson
Conscription - Martial Law
Deborah 'Dobbie' Carter
Rationing - Hoarding Provisions
Jamie Colley
Smallpox - Protect the Clinic
Jacob Zenger
Martial Law - In the Wolf's Lair
Frontiersman missions
Boy Who Cried Wolf - Finding the Sasquatch - The Haunted Lighthouse
- The Headless Horseman - Monster of the Sea - Unidentified Flying Object
Hunting Society
The Man-Eater - Feline Feet - The Patriarch - The Pack Leader - Acute Cat - The Elk Bachelor
Boston Brawlers
The Boston Brawlers - Peter Bunyon - The Sailor - The Smuggler - The Stinger - The Ropebeater - The Merchant - The Tournament
Naval missions
The Chase - The Rescue - French Involvement - Biddle's Hideout
Naval locations
Fort Wolcott - Dead Chest's Treasure - The Ghost Ship - The Mad Doctor's Castle - Oak Island - The Ruins at Cerros
Privateer contracts
Henderson in Distress - Paving the Way - Dread of Night - Troubled Waters - Raiding the Prospector - One of a Kind - Blistering Dawn - A Call for Help - Search for the Somerset - The Sea Wolves - A Midnight Engagement - The Giant and the Storm - Sinking a Secret - The Ghost War, Act 1 - The Ghost War, Act 2
Homestead
Achilles
Manor Mysteries, Part 1 - Manor Mysteries, Part 2 - Legacy - Achilles' Painting
Big Dave
Deserter - The Proper Tools - An Eye for Trouble - The Comeback
Godfrey & Terry
Burglar on the Homestead - The Fight - Bowls Beginner
Lance
The Whittler's Weapons - Tools of the Trade - Thousand-Pound Idea
Warren & Prudence
Abused - Prudence's Primrose - Happy Expectations - Pig Herder
Norris
The Brawler - Norris Goes Courting - Norris Tries Again - Raw Materials
Lyle White
Happy Expectations - Get Me a Doctor! - Slander - Wait Times
Ellen
Cutting Ties - Silk Errand - The Final Straw
Myriam
Silent Hunter - White Trophy - Fool Me Once...
Daily Life
Encyclopedia of the Common Man - Room at the Inn - Finding His Flock - The Wedding
Field missions
Modern Tower - The Stadium: MMA Night - Return to Abstergo
Benedict Arnold missions
Traitor in Our Midst - Showing Traitors the Way - A Spy Among Us - Battle of West Point
The Tyranny of King Washington
The Infamy
Awaken - Warn the Village - Sky World Journey - One-Man Wolf Pack - Path of Revenge - Justice Served
The Betrayal
Prison Break - Sky World Journey - Dive Bomb - Consequences - Return to Sender
- Man of Mettle - Pieces in Motion - Aquila Unchained - Escape to New York
The Redemption
Dark Waters - Sky World Journey - The Parting of the Blue Sea - Feeding the Masses
- One Step at a Time - The Signal - Halls of Injustice - Inevitable Confrontation