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==Biography==
==Biography==
Born to an [[England|English]] father and a Native American mother, Connor was raised among the [[Mohawk]], and suffered severely during his childhood, largely from their encounters with the white colonists.
Born to an [[England|English]] father and a Native American mother, Connor was raised among the [[Mohawk]], and suffered severely during his childhood, largely from their encounters with the white colonists.<ref name="GameInformer">''GameInformer'' April 2012 issue: ''[[Assassin's Creed III]]''</ref>


This reached its pinnacle when his village was destroyed, prompting Connor to seek justice, and fight tyranny. This eventually led him to come across and join the Assassin Order.
This reached its pinnacle when his village was destroyed, prompting Connor to seek justice, and fight tyranny.<ref name="GameInformer" /> This eventually led him to come across and join the Assassin Order in 1770.<ref name="XGZ Final Frontier">[http://www.xboxgamezone.co.uk/2012/03/26/preview-assassins-creed-iii-the-final-frontier/ XboxGameZone: ''Preview - Assassin’s Creed III - The Final Frontier?'']</ref>


Some time after this, the [[American Revolutionary War]] unfolded, and Connor found himself allying with the leaders of the American revolutionaries, including [[George Washington]] and [[Benjamin Franklin]].
Some time after this, the [[American Revolutionary War]] unfolded, and Connor found himself allying with the leaders of the American revolutionaries, including [[George Washington]] and [[Benjamin Franklin]].<ref name="GameInformer" /> At this time, he also met other notable figures, such as [[Charles Lee]] and [[Gilbert du Motier]].<ref name="XGZ Final Frontier" />


==Equipment and skills==
==Equipment and skills==
Connor was a very skilled [[Freerunning|freerunner]], able to climb trees and swing from one to another, as well as being able to climb cliff faces and traverse other natural elements. He also possessed the technique to slide under and vault over obstacles within city environments.
Connor was a very skilled [[Freerunning|freerunner]], able to climb trees and swing from one to another, as well as scale cliff faces or other natural elements. He could move through the cityscape just as easily, and was able to slide under, or vault over obstacles within urban environments.<ref name="GameInformer" />


Accompanying his capacity to move fluidly, Connor was able to wield several different weapons - including a [[tomahawk]], [[hidden blade]], [[bow]], [[Firearms|flintlock pistols]], rifle, and [[Rope Dart|rope dart]] - and could [[Dual-wielding|dual-wield]] a combination of these.
Accompanying his capacity to move fluidly, Connor was able to wield several different weapons - including a [[tomahawk]], [[hidden blade]], [[bow]], [[Firearms|flintlock pistols]], rifle, and [[Rope Dart|rope dart]] - and could [[Dual-wielding|dual-wield]] a combination of these.<ref name="GameInformer" />


Unlike most Assassins before him, Connor did not wear robes, though he retained the hood. Instead, he wore a knee-length coat with blue lining, as well as a thin blue sash fastened with an [[Assassin insignia]], and brown boots past his knees.
Unlike most Assassins before him, Connor did not wear robes, though he retained the hood. Instead, he wore a knee-length coat with blue lining, as well as a thin blue sash fastened with an [[Assassin insignia]], and brown boots past his knees.<ref name="GameInformer" />


==Personality and characteristics==
==Personality and characteristics==
{{Quote|[Connor]'s one of those people that has an inbuilt sense of right and wrong... He isn't a grey area kind of guy.|[[Alex Hutchinson]], Creative Director of ''Assassin's Creed III''.}}
{{Quote|[Connor]'s one of those people that has an inbuilt sense of right and wrong... He isn't a grey area kind of guy.|[[Alex Hutchinson]], Creative Director of ''Assassin's Creed III''.}}
Connor appeared thoughtful and intense, and the words he did not speak were just as loud as the ones he did. His movements resembled those of a predator, always staying low to the ground and moving under enemy attacks.
Connor appeared thoughtful and intense, and the words he did not speak were just as loud as the ones he did. His movements resembled those of a predator, always staying low to the ground and moving under enemy attacks.<ref name="GameInformer" />


==Trivia==
==Trivia==
*Contrary to some of Desmond Miles' other ancestors (including [[Aquilus]], [[Altaïr Ibn-La'Ahad]], and [[Ezio Auditore da Firenze]]) possessing similarities and connections to eagles, Connor has a closer resemblance to a wolf, possibly reflecting his instinct to hunt and ruthless nature in combat.
*Contrary to some of Desmond Miles' other ancestors (including [[Aquilus]], [[Altaïr Ibn-La'Ahad]], and [[Ezio Auditore da Firenze]]) possessing connections to eagles, Connor has a closer resemblance to a wolf.
**"Connor" is a Gaelic name meaning "lover of hounds".
**"Connor" is a Gaelic name meaning "lover of hounds".
*"Kenway" is an Old English name meaning "brave royal fighter".
*"Kenway" is an Old English name meaning "brave royal fighter".
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Cov 228 v2 front.jpg|Artwork of Connor.
Cov 228 v2 front.jpg|Artwork of Connor.
</gallery>
</gallery>
==References==
{{Reflist}}


{{ACIII}}
{{ACIII}}

Revision as of 19:19, 26 March 2012

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Ratohnhaké:ton (pronounced Ra-doon-ha-gay-doon), also known as Connor Kenway, was an American Assassin living in colonial America during the latter half of the 18th century. He was also an ancestor of Desmond Miles.

Biography

Born to an English father and a Native American mother, Connor was raised among the Mohawk, and suffered severely during his childhood, largely from their encounters with the white colonists.[1]

This reached its pinnacle when his village was destroyed, prompting Connor to seek justice, and fight tyranny.[1] This eventually led him to come across and join the Assassin Order in 1770.[2]

Some time after this, the American Revolutionary War unfolded, and Connor found himself allying with the leaders of the American revolutionaries, including George Washington and Benjamin Franklin.[1] At this time, he also met other notable figures, such as Charles Lee and Gilbert du Motier.[2]

Equipment and skills

Connor was a very skilled freerunner, able to climb trees and swing from one to another, as well as scale cliff faces or other natural elements. He could move through the cityscape just as easily, and was able to slide under, or vault over obstacles within urban environments.[1]

Accompanying his capacity to move fluidly, Connor was able to wield several different weapons - including a tomahawk, hidden blade, bow, flintlock pistols, rifle, and rope dart - and could dual-wield a combination of these.[1]

Unlike most Assassins before him, Connor did not wear robes, though he retained the hood. Instead, he wore a knee-length coat with blue lining, as well as a thin blue sash fastened with an Assassin insignia, and brown boots past his knees.[1]

Personality and characteristics

"[Connor]'s one of those people that has an inbuilt sense of right and wrong... He isn't a grey area kind of guy."
Alex Hutchinson, Creative Director of Assassin's Creed III.

Connor appeared thoughtful and intense, and the words he did not speak were just as loud as the ones he did. His movements resembled those of a predator, always staying low to the ground and moving under enemy attacks.[1]

Trivia

  • Contrary to some of Desmond Miles' other ancestors (including Aquilus, Altaïr Ibn-La'Ahad, and Ezio Auditore da Firenze) possessing connections to eagles, Connor has a closer resemblance to a wolf.
    • "Connor" is a Gaelic name meaning "lover of hounds".
  • "Kenway" is an Old English name meaning "brave royal fighter".
  • Unlike Altaïr, Ezio, and Desmond, Connor does not have a scar on his lip, similar to Aquilus.
  • Connor's sash is red in concept art, but in the reveal trailer and in-game photos, it is blue.

Gallery

References