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Raiding the Prospector: Difference between revisions
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imported>Amnestyyy Created page with "{{Era|AC3}} {{WPmemories}} {{Memory Infobox |image = |description = ''Ensure the Prospector does not escape with its secrets.'' |appearance = ''Assassin's Creed III'' |ty..." |
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{{Memory Infobox | {{Memory Infobox | ||
|image = | |image = | ||
|description = ''Ensure the Prospector does not escape with its secrets.'' | |description = ''Ensure the [[Prospector]] does not escape with its secrets.'' | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
|type = Side | |type = Side | ||
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==Description== | ==Description== | ||
Connor set out on the Aquila to chase the Prospector, making sure it would not escape. | Connor set out on the [[Aquila]] to chase the [[Prospector]], making sure it would not escape. | ||
==Outcome== | ==Outcome== | ||
Revision as of 14:38, 23 December 2012
Raiding The Prospector was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Connor set out on the Aquila to chase the Prospector, making sure it would not escape.
Outcome
The Prospector was destroyed.
Trivia
- To achieve full synchronization, the fleet had to be sunk within ninety seconds.