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==History==
==History==
Once an administrative center for the excavation of both silver and gold, Portobelo was known for its wealth and natural harbor. However, during the [[Golden Age of Piracy]], the city was overrun by [[Piracy|pirates]], who used explosives to blast through its defenses. Its new occupants turned Portobelo into their headquarters, with the port serving as a [[Ships|ship]] repair center, while the colonial fortifications were used to protect the pirates' loot and cargo.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>
Once an administrative center for the excavation of both [[silver]] and [[gold]], Portobelo was known for its wealth and natural harbor. However, during the [[Golden Age of Piracy]], the city was overrun by [[Piracy|pirates]], who used explosives to blast through its defenses. Its new occupants turned Portobelo into their headquarters, with the port serving as a [[ship]] repair center, while the colonial [[fort]]ifications were used to protect the pirates' loot and cargo.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>


In 2013, Portobelo was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the console stage of their [[Animus]] technology.<ref name="AC4" />
In 2013, Portobelo was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the console stage of their [[Animus]] technology.<ref name="AC4" />


The simulation depicted Portobelo as a luxurious estate in a dilapidated condition. The household consisted out of multiple rooms, all with signs of being ransacked and plundered. Throughout the whole estate the looting could be noticed, in the large ballrooms where goods were stacked and the dinner room was robbed of any worth. The courtyard in the center of the building was also affected, as the plants were completely overgrown.<ref name="AC4" />
The simulation depicted Portobelo as a luxurious estate in a dilapidated condition. The household consisted out of multiple rooms, all with signs of being ransacked and plundered, from the large ballrooms where purloined goods were stacked to the dinner room which was robbed of any silverware of worth. The courtyard in the center of the building was also affected, as the plants were completely overgrown.<ref name="AC4" />


With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Portobelo could be utilized during the day, the night, or amidst rain.<ref name="AC4" />
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Portobelo could be utilized during the day, the night, or amidst rain.<ref name="AC4" />


==Trivia==
==Trivia==
*During development, Portobelo was referred to as '''Pirate HQ'''.<ref>[https://www.youtube.com/watch?v=R4t4XEZHLgg Youtube - ''The Assassins' Den - ft. Joe Henson and Alexis Smith (AC4 Multiplayer Composers)'']</ref>
*In an interview, Joe Henson and Alexis Smith, composers collectively known as [[The Flight]] who had worked on the [[Multiplayer]] [[Assassin's Creed IV: Black Flag soundtrack|soundtrack]] for ''[[Assassin's Creed IV: Black Flag]]'', revealed that Portobelo was referred to as "Pirate HQ" during development.<ref>{{Youtube|video=R4t4XEZHLgg|text=The Assassin's Den - ft. Joe Henson and Alexis Smith (AC4 Multiplayer Composers)|channel=channel/UCfB8dJdMxEofkcybwAskjqQ|channelname=Loomer}}
</ref>


==Gallery==
==Gallery==

Revision as of 02:28, 14 April 2021


Portobelo

Portobelo is a port city in Colón Province, Panama.

History

Once an administrative center for the excavation of both silver and gold, Portobelo was known for its wealth and natural harbor. However, during the Golden Age of Piracy, the city was overrun by pirates, who used explosives to blast through its defenses. Its new occupants turned Portobelo into their headquarters, with the port serving as a ship repair center, while the colonial fortifications were used to protect the pirates' loot and cargo.[1]

In 2013, Portobelo was used as a simulated location created by Abstergo Industries' entertainment branch, for the console stage of their Animus technology.[1]

The simulation depicted Portobelo as a luxurious estate in a dilapidated condition. The household consisted out of multiple rooms, all with signs of being ransacked and plundered, from the large ballrooms where purloined goods were stacked to the dinner room which was robbed of any silverware of worth. The courtyard in the center of the building was also affected, as the plants were completely overgrown.[1]

With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Portobelo could be utilized during the day, the night, or amidst rain.[1]

Trivia

Gallery

References