Ann Lemay: Difference between revisions
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'''Ann Lemay''' is a Writer & Narrative Designer at [[Ubisoft]] Montréal currently working as a consultant writer for the [[Assassin's Creed Revelations]] narrative and storyline design, and as a scriptwriter for the upcoming short animated film [[Assassin's Creed: Embers]]. Additionally, she is also overseeing the narrative script and storyline for the [[Assassin’s Creed: The Encyclopedia]]. | |||
==Biography== | ==Biography== | ||
She holds a B.A in Art History and another B.A in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again but returned to Ubisoft in 2010 to work on a number of projects. | She holds a B.A in Art History and another B.A in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again but returned to Ubisoft in 2010 to work on a number of projects. | ||
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*In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after 2 years to pursue freelance interests. | *In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after 2 years to pursue freelance interests. | ||
*She is also currently running a Mentoring Initiative for new writers at Ubisoft. | *She is also currently running a Mentoring Initiative for new writers at Ubisoft. | ||
*According to [[Gabe Graziani|Gabe Graziani's]] twitter account, Lemay has been working closely with [[Darby McDevitt]] since 2010, | *According to [[Gabe Graziani|Gabe Graziani's]] twitter account, Lemay has been working closely with [[Darby McDevitt]] since 2010, to ensure that key elements remain accurate both in ''Assassin's Creed: Revelations ''and ''Assassin's Creed: The Encyclopedia.'' | ||
==External links== | ==External links== | ||
*[http://ca.linkedin.com/in/annlemay Ann Lemay]at Linkedin | *[http://ca.linkedin.com/in/annlemay Ann Lemay]at Linkedin | ||
*[http://www.imdb.com/name/nm3065098/ Ann Lemay] at the internet movie database | *[http://www.imdb.com/name/nm3065098/ Ann Lemay] at the internet movie database | ||
{{DEFAULTSORT:Lemay, Ann}} | |||
[[Category:Development Team]] | [[Category:Development Team]] | ||
Revision as of 23:01, 21 July 2011
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Ann Lemay is a Writer & Narrative Designer at Ubisoft Montréal currently working as a consultant writer for the Assassin's Creed Revelations narrative and storyline design, and as a scriptwriter for the upcoming short animated film Assassin's Creed: Embers. Additionally, she is also overseeing the narrative script and storyline for the Assassin’s Creed: The Encyclopedia.
Biography
She holds a B.A in Art History and another B.A in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again but returned to Ubisoft in 2010 to work on a number of projects.
Games Credited
- Naruto: Rise of a Ninja (2007), Ubisoft, Inc.
- Open Season (2006), Ubisoft, Inc.
- Still Life (2005), MC2-Microïds
- Batman: Vengeance (2001), Ubisoft Entertainment Software
- F1 Racing Championship (2000), Video System Co., Ltd.
- Walt Disney's The Jungle Book: Rhythm n' Groove (2000), Buena Vista Games, Inc.
- Hype: The Time Quest (1999), Ubisoft Entertainment, Inc.
- Speed Busters: American Highways (1998), Ubisoft Entertainment Software
Trivia
- Assassin’s Creed: Revelations isn’t the first time that Lemay has worked with Alexandre Amancio as they both worked together on the 2005 game Still Life.
- In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after 2 years to pursue freelance interests.
- She is also currently running a Mentoring Initiative for new writers at Ubisoft.
- According to Gabe Graziani's twitter account, Lemay has been working closely with Darby McDevitt since 2010, to ensure that key elements remain accurate both in Assassin's Creed: Revelations and Assassin's Creed: The Encyclopedia.
