Oak Island (memory): Difference between revisions
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*'''Robert:''' ''Aye, and we'll be waiting for you the moment you want to get after it.'' | *'''Robert:''' ''Aye, and we'll be waiting for you the moment you want to get after it.'' | ||
*'''Peg Leg:''' ''Ya actually found somethin'? Ha ha ha!'' | *'''Peg Leg:''' ''Ya actually found somethin'? Ha ha ha!'' | ||
Connor and Robert | Connor and Robert traveled to Oak Island. | ||
*'''Robert:''' ''I'm a little on edge, captain. The prospect of Captain Kidd's treasure and the mysteries that lie with it have me a trifle spooked.'' | *'''Robert:''' ''I'm a little on edge, captain. The prospect of Captain Kidd's treasure and the mysteries that lie with it have me a trifle spooked.'' | ||
*'''Connor:''' ''Stay your anxiety, it is likely only treasure.'' | *'''Connor:''' ''Stay your anxiety, it is likely only treasure.'' | ||
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*'''Connor:''' ''That is it. Got it. I know where it is.'' | *'''Connor:''' ''That is it. Got it. I know where it is.'' | ||
*'''Robert:''' ''How in the? You figured it out? Oh! That's why you're the captain!'' | *'''Robert:''' ''How in the? You figured it out? Oh! That's why you're the captain!'' | ||
They made their way to a clearing, where they were attacked by wolves. Connor killed all the wolves. | They made their way to a clearing, where they were attacked by wolves. Connor killed all of the wolves. | ||
*'''Robert:''' ''That's a bloody big piece of stone. Any ideas?'' | *'''Robert:''' ''That's a bloody big piece of stone. Any ideas?'' | ||
*'''Connor:''' ''Perhaps some gunpowder would move it.'' | *'''Connor:''' ''Perhaps some gunpowder would move it.'' | ||
| Line 40: | Line 40: | ||
Connor detonated the barrels and then explored the limestone cavern, eventually reaching the [[Shard of Eden]]. | Connor detonated the barrels and then explored the limestone cavern, eventually reaching the [[Shard of Eden]]. | ||
*'''Connor:''' ''This is what Captain Kidd suffered over for so long. Astonishing.'' | *'''Connor:''' ''This is what Captain Kidd suffered over for so long. Astonishing.'' | ||
Connor | Connor retrieved the Shard, causing the cavern to collapse. He managed to escape and reach the surface. | ||
*'''Robert:''' ''There he is! Thought we lost ya there for a moment, captain. Are you alright?'' | *'''Robert:''' ''There he is! Thought we lost ya there for a moment, captain. Are you alright?'' | ||
*'''Connor:''' ''Yes. I think so.'' | *'''Connor:''' ''Yes. I think so.'' | ||
*'''Robert:''' ''What happened down there? What did you find?'' | *'''Robert:''' ''What happened down there? What did you find?'' | ||
Connor | Connor revealed the Shard. | ||
*'''Robert:''' ''That's it? A single gold coin? There was nothing else? Was the cache pilfered already?'' | *'''Robert:''' ''That's it? A single gold coin? There was nothing else? Was the cache pilfered already?'' | ||
Connor used the Shard to throw Robert's flask. | Connor used the Shard to throw Robert's flask. | ||
Revision as of 02:10, 8 January 2013
Oak Island was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Having collected all pieces of Captain Kidd's map, Connor and Robert Faulkner set out to claim the treasure.
Dialogue
- Robert: What do you make of it?
- Connor: They all appear to be parts of the same piece of leather. "It lies under the eagle's bed, near the wolf's abode, close to a tree kissed by fire and abreast the rock that does not fit." And a route to an island. The symbols remain elusive.
- Robert: That's Oak Island. I've sailed past it half a hundred times. A forgettable isle to say the least.
- Connor: The location seems to be the easy part.
- Robert: Aye, and we'll be waiting for you the moment you want to get after it.
- Peg Leg: Ya actually found somethin'? Ha ha ha!
Connor and Robert traveled to Oak Island.
- Robert: I'm a little on edge, captain. The prospect of Captain Kidd's treasure and the mysteries that lie with it have me a trifle spooked.
- Connor: Stay your anxiety, it is likely only treasure.
- Robert: I thought the same thing but considering what the man went through to hide it, I'm not so sure. All those scrolls lead us to the belly of this remote island. Awful out of the way, captain. What was Kidd hidin' for cripe's sake?
- Connor: I do not know, but I am intrigued to find out.
- Robert: Remember what was written: Close to a tree kissed by fire, near the wolves abode, under the eagle's bed and the rock that does not fit - whatever that means. Do you think they might be landmarks?
One by one, Connor discovered Captain Kidd's symbols.
- Connor: That is it. Got it. I know where it is.
- Robert: How in the? You figured it out? Oh! That's why you're the captain!
They made their way to a clearing, where they were attacked by wolves. Connor killed all of the wolves.
- Robert: That's a bloody big piece of stone. Any ideas?
- Connor: Perhaps some gunpowder would move it.
- Robert: A nice big explosion eh? Might do the job. Will do well to scare away anymore blasted wolves, that's for certain.
They then moved barrels with powder to the clearing.
- Robert: Ought to be enough.
Connor detonated the barrels and then explored the limestone cavern, eventually reaching the Shard of Eden.
- Connor: This is what Captain Kidd suffered over for so long. Astonishing.
Connor retrieved the Shard, causing the cavern to collapse. He managed to escape and reach the surface.
- Robert: There he is! Thought we lost ya there for a moment, captain. Are you alright?
- Connor: Yes. I think so.
- Robert: What happened down there? What did you find?
Connor revealed the Shard.
- Robert: That's it? A single gold coin? There was nothing else? Was the cache pilfered already?
Connor used the Shard to throw Robert's flask.
- Robert: What the devil?
- Connor: I do not know how it works but I now understand why Kidd valued it so.
Outcome
Connor recovered Captain Kidd's treasure, a Shard of Eden.
Trivia
- To achieve full synchronization, three constraints had to be completed: the riddle had to be solved within five minutes, no ranged weapons could be used against animals, health loss had to be limited to thirty percent, and all previous constraints had to be completed in one playthrough.