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imported>Slate Vesper
m Not entirely sure if the ship was actually at the Northwest Passage, but tidied up the page.
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'''Northwest Passage''' was a simulated location used by [[Abstergo Industries]], in order to train their recruits in the [[Assassin's Creed III|third stage]] of the [[Animi Training Program]]. The area was between North America and Canada's Artic Islands, as it prominently featured a wrecked ship (the ''[[Octavius]]'') and an icy environment.
'''Northwest Passage''' is an area between [[United States|North America]] and {{Wiki|Canada}}'s Arctic Islands, which prominently featured a wrecked ship and an icy environment. During the [[American Revolutionary War]], the Northwest Passage was visited by the [[Assassins|Assassin]] [[Ratonhnhaké:ton|Connor]], as part of his search for the map pieces which led to the location of [[William Kidd]]'s [[Shards of Eden|hidden treasure]].


Northwest Passage features a daytime and nighttime setting.
Here, Connor boarded the ''[[Octavius]]'', the ship of Kidd's former quartermaster, [[Hendrick van der Heul]]. However, after obtaining the map piece from the dead captain's corpse, the ice beneath the ship broke and caused the vessel to sink, forcing Connor to flee.


It is also a location in the singleplayer game for [[Pegleg]]'s sidequest [[The Ghost Ship]], where [[Hendrick van der Heul]]'s vessel'' Octavius'' can be found.  [[Connor]] boards it in search of a scrap of [[William Kidd]]'s treasure map, and after he finds it, the ice beneath the ship breaks and causes the vessel to sink, forcing Connor to flee. Despite Connor's scepticism about the existence of the Northwest Passage -- as demonstrated by his dialogue during the quest, both to himself and to van der Heul's frozen corpse -- it does indeed exist.
Later, in 2012, Northwest Passage was used by the [[Abstergo Entertainment|entertainment branch]] of [[Abstergo Industries]], as a simulated location for the [[Assassin's Creed III|console stage]] of the [[Animus]] technology.


== Gallery ==
==Gallery==
<gallery widths="180" position="center" spacing="small" captionalign="center" captiontextcolor="#ffffff">
<gallery widths="180" position="center" spacing="small" captionalign="center">
Xl_Assassins-Creed-3-Multiplayer-Boston-624.jpg
Xl_Assassins-Creed-3-Multiplayer-Boston-624.jpg
Xl_Assassins-Creed-3-multiplayer-kill-624-1-.jpg
Xl_Assassins-Creed-3-multiplayer-kill-624-1-.jpg
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Assassin-sCreedIII Pioneer .jpg
Assassin-sCreedIII Pioneer .jpg
ACIII Native American MPcharacters.jpg
ACIII Native American MPcharacters.jpg
Northwest Passage concept art by Max Qin.jpg|Northwest passage concept art by [[Max Qin]].
Northwest Passage concept art by Max Qin.jpg|Northwest Passage concept art by [[Max Qin]].
AC III Multiplayer Northwest Passage concept art 2.jpg
AC III Multiplayer Northwest Passage concept art 2.jpg
AC III Shadow NW Passage.jpg
AC III Shadow NW Passage.jpg
</gallery>
</gallery>


== References ==
==Reference==
* ''[http://www.g4tv.com//videos/59058/assassins-creed-3-multiplayer-gameplay-footage/ Assassin's Creed III: G4TV Multiplayer Interview]''
*''[[Assassin's Creed III]]''
{{AC3}}
[[Category:Assassin's Creed III multiplayer locations]]
[[Category:Assassin's Creed III multiplayer locations]]

Revision as of 18:13, 23 December 2012

Template:WPlocations

This article is a stub. You can help Assassin's Creed Wiki by expanding it.

Northwest Passage is an area between North America and Canada's Arctic Islands, which prominently featured a wrecked ship and an icy environment. During the American Revolutionary War, the Northwest Passage was visited by the Assassin Connor, as part of his search for the map pieces which led to the location of William Kidd's hidden treasure.

Here, Connor boarded the Octavius, the ship of Kidd's former quartermaster, Hendrick van der Heul. However, after obtaining the map piece from the dead captain's corpse, the ice beneath the ship broke and caused the vessel to sink, forcing Connor to flee.

Later, in 2012, Northwest Passage was used by the entertainment branch of Abstergo Industries, as a simulated location for the console stage of the Animus technology.

Gallery

Reference