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'''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | '''Nicolas Collings''' (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | ||
==Games credited== | == Games credited == | ||
*''Dishonored'' (2012), Arkane Studios | *''Dishonored'' (2012), Arkane Studios | ||
*''[[Assassin's Creed III]]'' (pre-production only), (2012), Ubisoft | *''[[Assassin's Creed III]]'' (pre-production only), (2012), Ubisoft | ||
| Line 11: | Line 11: | ||
*''Divinity II: Ego Draconis'' (2009), dtp entertainment | *''Divinity II: Ego Draconis'' (2009), dtp entertainment | ||
==Gallery== | == Gallery == | ||
===''Assassin's Creed II''=== | === ''Assassin's Creed II'' === | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
004_ac2_07.jpg | 004_ac2_07.jpg | ||
| Line 37: | Line 37: | ||
</gallery> | </gallery> | ||
===''Assassin's Creed: Brotherhood''=== | === ''Assassin's Creed: Brotherhood'' === | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
BruteArt.jpg | BruteArt.jpg | ||
| Line 49: | Line 49: | ||
</gallery> | </gallery> | ||
==Trivia== | == Trivia == | ||
*Collings is known to have a thorough understanding of human anatomy. | *Collings is known to have a thorough understanding of human anatomy. | ||
==References== | == References == | ||
*[http://nicolascollings.com/ Nicolas Collings]' official website. | *[http://nicolascollings.com/ Nicolas Collings]' official website. | ||
*[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn. | *[http://www.linkedin.com/in/nicolascollings Nicolas Collings]' professional profile on LinkedIn. | ||
| Line 58: | Line 58: | ||
{{DEFAULTSORT:Collings, Nicolas}} | {{DEFAULTSORT:Collings, Nicolas}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed II Development Team]] | [[Category:Assassin's Creed II Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed III Development Team]] | [[Category:Assassin's Creed III Development Team]] | ||
Revision as of 20:58, 3 October 2012

Nicolas Collings (born 1983) is currently a Senior Character Modeler and Texture Painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.
Games credited
- Dishonored (2012), Arkane Studios
- Assassin's Creed III (pre-production only), (2012), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Divinity II: Flames of Vengeance (2010), dtp entertainment
- Assassin's Creed II (2009), Ubisoft
- Divinity II: Ego Draconis (2009), dtp entertainment
Gallery
Assassin's Creed II
Assassin's Creed: Brotherhood
Trivia
- Collings is known to have a thorough understanding of human anatomy.
References
- Nicolas Collings' official website.
- Nicolas Collings' professional profile on LinkedIn.
- Nicolas Collings' work on Cghub.