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'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]].


==Games Credited==
==Games credited==
*''Dishonored'' (2012), Arkane Studios
*''Dishonored'' (2012), Arkane Studios
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
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*Collings is known to have a thorough understanding of human anatomy.
*Collings is known to have a thorough understanding of human anatomy.


==External links==
==References==
*[http://nicolascollings.com/ Official Website].
*[http://nicolascollings.com/ Official Website].
*[http://www.linkedin.com/profile/view?id=11019767&authType=NAME_SEARCH&authToken=O-8i&locale=en_US&srchid=6adfd17a-c3b8-4d66-a4b7-56cbfc5ef40b-0&srchindex=1&srchtotal=1&goback=.fps_PBCK_Nicolas+Collings_*1_*1_*1_*1_*1_*1_*2_*1_Y_*1_*1_*1_false_1_R_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&pvs=ps&trk=pp_profile_name_link Nicolas Collings] professional profile on Linkedin.
*[http://www.linkedin.com/profile/view?id=11019767&authType=NAME_SEARCH&authToken=O-8i&locale=en_US&srchid=6adfd17a-c3b8-4d66-a4b7-56cbfc5ef40b-0&srchindex=1&srchtotal=1&goback=.fps_PBCK_Nicolas+Collings_*1_*1_*1_*1_*1_*1_*2_*1_Y_*1_*1_*1_false_1_R_true_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2_*2&pvs=ps&trk=pp_profile_name_link Nicolas Collings] professional profile on Linkedin.

Revision as of 00:55, 22 July 2012

Nicolas Collings.

Nicolas Collings (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.

Games credited

  • Dishonored (2012), Arkane Studios
  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Divinity II: Flames of Vengeance (2010), dtp entertainment
  • Assassin's Creed II (2009), Ubisoft
  • Divinity II: Ego Draconis (2009), dtp entertainment

Gallery

Trivia

  • Collings is known to have a thorough understanding of human anatomy.

References