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Nicolas Collings: Difference between revisions
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[[File:Nicolas_Collings.jpg|thumb|Nicolas Collings.]] | [[File:Nicolas_Collings.jpg|thumb|Nicolas Collings.]] | ||
'''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. | '''Nicolas Collings''' (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at [[Ubisoft]] Montreal, where he was responsible for the creation of many main characters of ''[[Assassin's Creed: Brotherhood]]'', including [[Cesare Borgia|Cesare]] and [[Juan Borgia the Elder|Juan Borgia]]. | ||
==Games Credited== | ==Games Credited== | ||
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*''[[Assassin's Creed II]]'' (2009), Ubisoft | *''[[Assassin's Creed II]]'' (2009), Ubisoft | ||
*''Divinity II: Ego Draconis'' (2009), dtp entertainment | *''Divinity II: Ego Draconis'' (2009), dtp entertainment | ||
==Gallery== | ==Gallery== | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
Revision as of 12:35, 6 March 2012

Nicolas Collings (born 1983) is currently a senior character modeler and texture painter at Blur Studio. Previously, he worked in a similar role at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, including Cesare and Juan Borgia.
Games Credited
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Divinity II: Flames of Vengeance (2010), dtp entertainment
- Assassin's Creed II (2009), Ubisoft
- Divinity II: Ego Draconis (2009), dtp entertainment
Gallery
Trivia
- Collings is known to have a thorough understanding of human anatomy.
External links
- Nicolas Collings professional profile on Linkedin.
- Nicolas Collings's work on Cghub.