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imported>Kaloneous
Editing a gallery
imported>Kaloneous
Editing a gallery
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Maria Thorpe Concept renders by Nicolas Collings.jpg
Maria Thorpe Concept renders by Nicolas Collings.jpg
AC2 female civilian Concept renders by Nicolas Collings.jpg
AC2 female civilian Concept renders by Nicolas Collings.jpg
AC2 Alternate female civilian Concept renders by Nicolas Collings.jpg
enemy_agile.jpg
enemy_crossbowman.jpg
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Revision as of 04:10, 4 January 2012

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Nicolas Collings.

Nicolas Collings (born 1983) is currently a senior character modeler and texture painter at Blur Studio. However, he used to have the very same job at Ubisoft Montreal, where he was responsible for the creation of many main characters of Assassin's Creed: Brotherhood, such as Cesare and Juan Borgia.

Games Credited

  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Divinity II: Flames of Vengeance (2010), dtp entertainment
  • Assassin's Creed II (2009), Ubisoft
  • Divinity II: Ego Draconis (2009), dtp entertainment

Gallery

Trivia

  • Collings is known to have a thorough understanding of human anatomy.

External links