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imported>Slate Vesper m Undo revision 457556 by GamezAddict008 (talk) I repeat, the image needs to be source before it is re-added. Continual edit warring will earn you a warning. |
imported>GamezAddict008 No edit summary |
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[[File:Animus_Core.png|thumb|300px|Animus Core]]{{Information | |||
|attention = image rendered | |||
|description= Animus Core (Multiplayer) | |||
|source= http://assassinscreed.ubi.com/ | |||
|author= | |||
|filespecs= | |||
|licensing= {{Cc-by-sa-3.0}} | |||
}} | |||
The '''Animus Core''' was a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the [[Assassin's Creed III|console stage]] of their [[Animus]] technology. | The '''Animus Core''' was a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the [[Assassin's Creed III|console stage]] of their [[Animus]] technology. | ||
Revision as of 20:29, 21 April 2013

| Animus Core | Check TinEye | ||
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| Information | |||
| Attention! |
image rendered | ||
| Description |
Animus Core (Multiplayer) | ||
| Source | |||
| Licensing |
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The Animus Core was a simulated location created by Abstergo Industries' entertainment branch, for the console stage of their Animus technology.
The area's environment was stylized as pure, but raw and ever-changing Animus software that struggled to load New York, with the exception of the center of City Hall being complete. Interestingly, the purely simulated portions of the Animus Core did not experience weather conditions.
Gallery
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The Night Stalker being killed by the Hessian in the Animus Core location
Reference
