Max Qin: Difference between revisions
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== Biography == | == Biography == | ||
Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division. Previously Max worked for Newco Shanghai as a Lead Artist and for Sparky Animation as a Senior Concept Artist. | Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division. Previously Max worked for Newco Shanghai as a Lead Artist and for Sparky Animation as a Senior Concept Artist. | ||
Qin has been noted to be particularly skilled in Photoshop, Corel Painter, Wacom, Premiere, 3D Max, Adobe After Effects along with the more traditional forms of art. | |||
=== Education === | === Education === | ||
*Jilin College of The Arts (2004 – 2008) - 2D animation | *Jilin College of The Arts (2004 – 2008) - 2D animation | ||
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== Other media work == | == Other media work == | ||
{{GalleryBox|Max Qin}} | |||
*''MR.MOON-TVC'', Sparky Animation | *''MR.MOON-TVC'', Sparky Animation | ||
*''Dinosaur Train-TVC'', Sparky Animation | *''Dinosaur Train-TVC'', Sparky Animation | ||
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*''RUN!-Online Game'', Newco Shanghai | *''RUN!-Online Game'', Newco Shanghai | ||
*''Eight Honors and Disgraces'', TVC | *''Eight Honors and Disgraces'', TVC | ||
== References == | == References == | ||
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{{DEFAULTSORT:Qin, Max}} | {{DEFAULTSORT:Qin, Max}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood development team]] | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed III development team]] | [[Category:Assassin's Creed III development team]] | ||
Revision as of 15:34, 2 January 2013

Max Qin, born Max QinPeng, is a Senior Concept Artist working at Ubisoft Singapore, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, visual development and naval artwork, all of which he has employed in creating artwork for the Assassin's Creed series.
Biography
Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division. Previously Max worked for Newco Shanghai as a Lead Artist and for Sparky Animation as a Senior Concept Artist.
Qin has been noted to be particularly skilled in Photoshop, Corel Painter, Wacom, Premiere, 3D Max, Adobe After Effects along with the more traditional forms of art.
Education
- Jilin College of The Arts (2004 – 2008) - 2D animation
Areas of expertise
- Concept art creation
- Matte painting
- Game design
- Creative sketching
- Screenwriting
- Arts management
Games credited
- Assassin's Creed III (2011), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
Other media work
- MR.MOON-TVC, Sparky Animation
- Dinosaur Train-TVC, Sparky Animation
- FREE J-TVC, Sparky Animation
- Kongfu Master-MMORPG, Newco Shanghai
- RUN!-Online Game, Newco Shanghai
- Eight Honors and Disgraces, TVC