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imported>Slate Vesper
m Added some company names for the programs he uses. Unsure on some others.
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Northwest Passage concept art by Max Qin.jpg|[[Northwest Passage]] concept art.
Northwest Passage concept art by Max Qin.jpg|[[Northwest Passage]] concept art.
Dock concept art by Max Qin.jpg|Naval dockyard concept art.
Dock concept art by Max Qin.jpg|Naval dockyard concept art.
Endless fog concept art by Max Qin.jpg|"Endless Fog...." concept art.
Endless fog concept art by Max Qin.jpg|"Endless Fog..." concept art.
A Storm is Coming concept art by Max Qin.jpg|Shipwrecks during a coastal sotrm concept illustration.
A Storm is Coming concept art by Max Qin.jpg|Shipwrecks during a coastal storm concept illustration.
</gallery>
</gallery>


==Trivia==
==Trivia==
*Qin has been noted to be particularly skilled in Photoshop, Painter, Wacom, Premiere, 3D max, After Effects as well as the more traditional forms of art.
*Qin has been noted to be particularly skilled in Photoshop, Corel Painter, Wacom, Premiere, 3D Max, Adobe After Effects along with the more traditional forms of art.


==References==
==References==

Revision as of 23:43, 7 August 2012

Max Qin.

Max Qin, born Max QinPeng, is a Senior Concept Artist working at Ubisoft Singapore, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, visual development and naval artwork, all of which he has employed in creating artwork for the Assassin's Creed series.

Biography

Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division.

Areas of expertise

  • Concept art creation
  • Matte painting
  • Game design
  • Creative sketching
  • Screenwriting
  • Arts management

Games credited

  • Assassin's Creed III (2011), Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft

Other media work

  • MR.MOON-TVC, Sparky Animation
  • Dinosaur Train-TVC, Sparky Animation
  • FREE J-TVC, Sparky Animation
  • Kongfu Master-MMORPG, Newco Shanghai
  • RUN!-Online Game, Newco Shanghai
  • Eight Honors and Disgraces, TVC

Gallery

The following gallery contains Max Qin's concept development art for Assassin's Creed: Revelations and Assassin's Creed III.

Trivia

  • Qin has been noted to be particularly skilled in Photoshop, Corel Painter, Wacom, Premiere, 3D Max, Adobe After Effects along with the more traditional forms of art.

References

  • Max Qin's official blog.
  • Max Qin's professional art profile on Blogger.