Welcome to Assassin's Creed Wiki! Log in and join the community.

Max Qin: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Kaloneous
mNo edit summary
imported>Slate Vesper
mNo edit summary
Line 1: Line 1:
{{Era|Realworld}}
{{Era|Realworld}}
[[File:Max Qin.jpg|thumb|185px|Max Qin.]]
[[File:Max Qin.jpg|thumb|185px|Max Qin.]]
 
'''Max Qin''', born '''Max QinPeng''', is a Senior Concept Artist working at [[Ubisoft]] Singapore, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are concept art, visual development and naval artwork, all of which he has employed in creating artwork for the ''Assassin's Creed'' series.
'''Max Qin''', real name '''Max QinPeng''', is a Senior Concept Artist working at [[Ubisoft]] Singapore, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are concept art, visual development and naval artwork all of which he has employed in creating artwork for the ''Assassin's Creed'' series.


==Biography==
==Biography==
Born in China, Max now lives in Singapore, where he works for Ubisoft's Singapore art’s division.
Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division.


==Games credited==
==Games credited==
Line 12: Line 11:
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft


==Other work==
==Other media work==
*''MR.MOON-TVC'', Sparky Animation
*''MR.MOON-TVC'', Sparky Animation
*''Dinosaur Train-TVC'', Sparky Animation
*''Dinosaur Train-TVC'', Sparky Animation
*''FREE J-TVC'', Sparky Animation
*''FREE J-TVC'', Sparky Animation
*''Kongfu Master-MMORPG, Newco Shanghai''
*''Kongfu Master-MMORPG'', Newco Shanghai
*''RUN!-Online Game'', Newco Shanghai
*''RUN!-Online Game'', Newco Shanghai
*''Eight Honors and Disgraces'', TVC
*''Eight Honors and Disgraces'', TVC


==Gallery==
==Gallery==
The following gallery contains Max Qin's concept development art for Assassin's Creed: Revelations and ''Assassin's Creed III''.
The following gallery contains Max Qin's concept development art for ''Assassin's Creed: Revelations'' and ''Assassin's Creed III''.
<gallery captionalign="left" spacing="small">
<gallery captionalign="left" spacing="small">
Underground Cappadocia city concept art by Max Qin.jpg|[[Cappadocia]] concept art.
Underground Cappadocia city concept art by Max Qin.jpg|[[Cappadocia]] concept art.
Line 27: Line 26:
Assassin's Creed III Aquila Illustration by max qin.jpg|[[Ghost of War]] concept illustration.
Assassin's Creed III Aquila Illustration by max qin.jpg|[[Ghost of War]] concept illustration.
Dangerous Secret by Max Qin.jpg|[[A Dangerous Secret]] concept art.
Dangerous Secret by Max Qin.jpg|[[A Dangerous Secret]] concept art.
Connor is coming Concept art by Max Qin.jpg|[[Connor Kenway|Connor]] is Coming” concept art.
Connor is coming Concept art by Max Qin.jpg|"[[Connor Kenway|Connor]] is Coming" concept art.
Naval Battle concept illistration by Max Qin.jpg|Naval battle concept illustration.
Naval Battle concept illistration by Max Qin.jpg|Naval battle concept illustration.
Assassin's Creed III Naval battle by max qin.jpg|Naval battle on the high seas concept art.
Assassin's Creed III Naval battle by max qin.jpg|Naval battle on the high seas concept art.
Line 35: Line 34:


==References==
==References==
*[http://maxqin.blogspot.ie/ Max Qin]'s Official Blog.
*[http://maxqin.blogspot.ie/ Max Qin]'s official blog.
*[http://www.blogger.com/profile/05452518844271243678 Max Qin]’s professional art blog profile.
*[http://www.blogger.com/profile/05452518844271243678 Max Qin]'s professional art profile on Blogger.


{{DEFAULTSORT:Qin, Max}}
{{DEFAULTSORT:Qin, Max}}

Revision as of 23:56, 5 August 2012

Max Qin.

Max Qin, born Max QinPeng, is a Senior Concept Artist working at Ubisoft Singapore, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, visual development and naval artwork, all of which he has employed in creating artwork for the Assassin's Creed series.

Biography

Born in China, Max now lives in Singapore, where he works for Ubisoft Singapore's art division.

Games credited

  • Assassin's Creed III (2011), Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft

Other media work

  • MR.MOON-TVC, Sparky Animation
  • Dinosaur Train-TVC, Sparky Animation
  • FREE J-TVC, Sparky Animation
  • Kongfu Master-MMORPG, Newco Shanghai
  • RUN!-Online Game, Newco Shanghai
  • Eight Honors and Disgraces, TVC

Gallery

The following gallery contains Max Qin's concept development art for Assassin's Creed: Revelations and Assassin's Creed III.

References

  • Max Qin's official blog.
  • Max Qin's professional art profile on Blogger.