Welcome to Assassin's Creed Wiki! Log in and join the community.

Marion Walle: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Slate Vesper
Tidying up.
imported>VatsaAWB
m Re-categorisation; cosmetic changes
Line 5: Line 5:
Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille.
Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille.


==Games credited==
== Games credited ==
*''Assassin's Creed: Revelations'' (2011), Ubisoft
*''Assassin's Creed: Revelations'' (2011), Ubisoft


==Specialties==
== Specialties ==
===Programs===
=== Programs ===
*ZBrush
*ZBrush
*Autodesk 3DS Max
*Autodesk 3DS Max
Line 22: Line 22:
*PHP-Nuke
*PHP-Nuke


===Techniques===
=== Techniques ===
*Character design
*Character design
*Character modeling - Low poly
*Character modeling - Low poly
Line 29: Line 29:
*Texture creation - hand painted textures.
*Texture creation - hand painted textures.


==Gallery==
== Gallery ==
The following gallery contains Marion Walle's character development art for the multiplayer of ''Assassin's Creed: Revelations''.
The following gallery contains Marion Walle's character development art for the multiplayer of ''Assassin's Creed: Revelations''.
<gallery captionalign="left" spacing="small">
<gallery captionalign="left" spacing="small">
Line 40: Line 40:
</gallery>
</gallery>


==Trivia==
== Trivia ==
*Walle is bilingual, being fluent in both French and English.
*Walle is bilingual, being fluent in both French and English.


==References==
== References ==
*[http://marionwalle.blogspot.ie/2012/01/stage-ubisoft-assassins-creed.html Marion Walle]'s official blog.
*[http://marionwalle.blogspot.ie/2012/01/stage-ubisoft-assassins-creed.html Marion Walle]'s official blog.
*[http://www.blogger.com/profile/09652177109529112915 Marion Walle]'s profile on Blogger.
*[http://www.blogger.com/profile/09652177109529112915 Marion Walle]'s profile on Blogger.
Line 50: Line 50:


{{DEFAULTSORT:Walle, Marion}}
{{DEFAULTSORT:Walle, Marion}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations development team]]

Revision as of 22:14, 3 October 2012

Digital self-portrait of Marion Walle.

Marion Walle was formerly a Lead Character Artist working at Ubisoft Annecy, and is best known for her work on Assassin's Creed: Revelations. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the Assassin's Creed series.

Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille.

Games credited

  • Assassin's Creed: Revelations (2011), Ubisoft

Specialties

Programs

  • ZBrush
  • Autodesk 3DS Max
  • Autodesk Maya
  • Adobe After Effects
  • Adobe Flash
  • Adobe Illustrator
  • Adobe Indesign
  • Adobe Photoshop
  • Adobe Premier
  • Apple Final Cut
  • PHP-Nuke

Techniques

  • Character design
  • Character modeling - Low poly
  • Character modeling - High poly
  • Texture mapping - diffuse, normal and specular
  • Texture creation - hand painted textures.

Gallery

The following gallery contains Marion Walle's character development art for the multiplayer of Assassin's Creed: Revelations.

Trivia

  • Walle is bilingual, being fluent in both French and English.

References