Welcome to Assassin's Creed Wiki! Log in and join the community.

Anaïs Bernabé: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>VatsaAWB
m Re-categorisation
imported>VatsaAWB
m Re-categorisation
Line 49: Line 49:


[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed II Development Team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]

Revision as of 17:26, 4 October 2012

Anaïs Bernabé.

Anaïs Bernabé is currently a freelance illustrator/artist for Assassin's Creed III for Ubisoft. Previously, she was a lead multiplayer character designer at Ubisoft Montreal.

Biography

Born in 1983 in Paris, France, Bernabé began studying law in 2000. In 2004, she decided to leave that course to pursue a career in art.

Bernabé enrolled in the school of Emile Cohl Lyon and spent four more years (2004–2008) studying art and animation. After graduation, she was hired for two years at Ubisoft as a character designer, where she worked as a 2D character designer and 3D character modeler on Assassin's Creed II and on Assassin's Creed: Brotherhood.

Games Credited

  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Brotherhood (2011), Ubisoft
  • Assassin's Creed II (2009), Ubisoft

Gallery

Assassin's Creed: Brotherhood

The following gallery contains artwork completed by Anaïs Bernabé for her work on the multiplayer characters in Brotherhood.

Assassin's Creed III

The following gallery contains artwork completed by Anaïs Bernabé for her work on the "Rise" trailer for Assassin's Creed III.

Trivia

  • Notably, she was the original illustrator of many of the multiplayer characters for Assassin’s Creed Brotherhood.

External links