Anaïs Bernabé: Difference between revisions
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Revision as of 21:30, 22 March 2012

Anaïs Bernabé is currently a freelance illustrator/artist for an upcoming Assassin’s Creed project for Ubisoft. Previously, she was a lead multiplayer character designer at Ubisoft Montreal.
Biography
Born in 1983 in Paris, France, Bernabé began studying law in 2000. In 2004 she decided to leave this course to pursue a career in art.
Bernabé enrolled in the school of Emile Cohl Lyon and spent four more years (2004 - 2008) studying art and animation. After graduation, she was hired for two years at Ubisoft as a character designer, where she worked as a 2D character designer and 3D character modeler on Assassin's Creed II and on Assassin's Creed: Brotherhood.
Games Credited
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2011), Ubisoft
- Assassin's Creed II (2009), Ubisoft
Gallery
The following gallery contains artwork completed by Anaïs Bernabé for her work on the multiplayer characters in Brotherhood
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Original illustration for the Knight multiplayer character.
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Original illustration for the variety of multiplayer weapons.
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Original illustration for the Harlequin multiplayer character.
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Original illustration for the Thief multiplayer character.
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Original illustration for the variety of small weapons.
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Original illustration for the Noble (with a mask) multiplayer character.
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Original illustration for the Noble multiplayer character.
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Original illustration for the Footpad multiplayer character.
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Original illustration for the Hellequin multiplayer character.
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Miscellaneous illustration of in-game female character
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Original illustration for the Engineer multiplayer character.
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Original illustration for the Priest multiplayer character.
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Original illustration for the Hellequin (variety) multiplayer character.
Trivia
- Notably, she was the original illustrator of many of the multiplayer characters for Assassin’s Creed Brotherhood.