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{{Era|RW}}
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[[File:Jill Murray.png|thumb|Jill Murray]]
[[File:Jill Murray.png|thumb|250px|Jill Murray]]
'''Jill Murray''' is a {{Wiki|Canada|Canadian}} author, born in {{Wiki|Toronto}} and raised in {{Wiki|Montreal}}. She has written contemporary urban novels such as ''[http://www.jillmurray.com/books/break-on-through/ Break On Through]'' (2008), and ''[http://www.jillmurray.com/books/rhythm-and-blues/ Rhythm and Blues]'' (2010). As well as this, she is the Director of Narrative Design at [[Ubisoft]] {{Wiki|Quebec}}.
'''Jill Murray''' is a {{Wiki|Canada|Canadian}} author, born in {{Wiki|Toronto}} and raised in {{Wiki|Montreal}}. She has written contemporary urban novels such as ''[http://www.jillmurray.com/books/break-on-through/ Break On Through]'' (2008), and ''[http://www.jillmurray.com/books/rhythm-and-blues/ Rhythm and Blues]'' (2010). As well as this, she is the Director of Narrative Design at [[Ubisoft]] {{Wiki|Quebec}}.


Murray was the scriptwriter for ''[[Assassin's Creed III: Liberation]]'', which she co-wrote with [[Richard Farrese]]. For ''[[Assassin's Creed IV: Black Flag]]'' she contributed in various ways, writing the backstories of the game's multiplayer characters<ref>[https://twitter.com/DarbyMcDevitt/status/375648287627677696 Twitter - Darby McDevitt describing Murray's multiplayer contribution]</ref>, as well as the storylines for the [[Aveline (DLC)|dlc]] [[Freedom Cry|content]], which centered around [[Aveline de Grandpré]] and [[Adéwalé]].<ref>[http://www.theaveragegamer.com/2013/09/30/assassins-creed-iv-game-radio-play-tells-history-abstergo/ The Average Gamer: ''Assassin's Creed IV: In-Game Radio Play Tells the History of Abstergo'']</ref>
Murray was the scriptwriter for ''[[Assassin's Creed III: Liberation]]'', which she co-wrote with [[Richard Farrese]]. For ''[[Assassin's Creed IV: Black Flag]]'' she contributed in various ways, writing the backstories of the game's multiplayer characters<ref>[https://twitter.com/DarbyMcDevitt/status/375648287627677696 Twitter - Darby McDevitt describing Murray's multiplayer contribution]</ref>, as well as the storylines for the [[Aveline (DLC)|dlc]] [[Freedom Cry|content]], which centered around [[Aveline de Grandpré]] and [[Adéwalé]].<ref>[http://www.theaveragegamer.com/2013/09/30/assassins-creed-iv-game-radio-play-tells-history-abstergo/ The Average Gamer: ''Assassin's Creed IV: In-Game Radio Play Tells the History of Abstergo'']</ref>
==Trivia==
*''Assassin's Creed III: Liberation'' earned Murray and Farrese the ''Writers Guild Award for Outstanding Video Game Writing'', which Murray accepted for the both of them as Farrese was unable to attend.


==References==
==References==

Revision as of 23:03, 6 April 2014

Jill Murray

Jill Murray is a Canadian author, born in Toronto and raised in Montreal. She has written contemporary urban novels such as Break On Through (2008), and Rhythm and Blues (2010). As well as this, she is the Director of Narrative Design at Ubisoft Quebec.

Murray was the scriptwriter for Assassin's Creed III: Liberation, which she co-wrote with Richard Farrese. For Assassin's Creed IV: Black Flag she contributed in various ways, writing the backstories of the game's multiplayer characters[1], as well as the storylines for the dlc content, which centered around Aveline de Grandpré and Adéwalé.[2]

Trivia

  • Assassin's Creed III: Liberation earned Murray and Farrese the Writers Guild Award for Outstanding Video Game Writing, which Murray accepted for the both of them as Farrese was unable to attend.

References

External link