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'''Jade Raymond''' (born 28 August,1975) is a [[France|French]] Canadian video game executive and a Managing Director at [[Ubisoft]] Toronto. She also works as a correspondent for the G4 program ''The Electric Playground''.
'''Jade Raymond''' (born 28 August,1975) is a [[France|French]] Canadian video game executive and a Managing Director at [[Ubisoft]] Toronto. She also works as a correspondent for the G4 program ''The Electric Playground''.


==Career==
==Biography==
===Career===
Jade first worked as a programmer for [[Wikipedia:Sony|Sony Online Entertainment]], then moved to [[Wikipedia:Electronic Arts|Electronic Arts]]' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for ''[[Assassin's Creed]]'' and an Executive Producer for ''[[Assassin's Creed II]]''.
Jade first worked as a programmer for [[Wikipedia:Sony|Sony Online Entertainment]], then moved to [[Wikipedia:Electronic Arts|Electronic Arts]]' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for ''[[Assassin's Creed]]'' and an Executive Producer for ''[[Assassin's Creed II]]''.


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*''Tom Clancy's Splinter Cell: Retribution'' (Producer)
*''Tom Clancy's Splinter Cell: Retribution'' (Producer)


==References==
==Source==
*[http://en.wikipedia.org/wiki/Jade_Raymond Jade Raymond Wikipedia Page]
*[http://en.wikipedia.org/wiki/Jade_Raymond Jade Raymond Wikipedia Page]
{{DEFAULTSORT:Raymond, Jade}}
{{DEFAULTSORT:Raymond, Jade}}
[[Category:Development Team]]
[[Category:Development Team]]

Revision as of 04:58, 17 December 2011


"After spending one whole summer playing games, it became pretty clear to me that I had to make them."
―Jade Raymond in a 2004 interview with G4.

Jade Raymond (born 28 August,1975) is a French Canadian video game executive and a Managing Director at Ubisoft Toronto. She also works as a correspondent for the G4 program The Electric Playground.

Biography

Career

Jade first worked as a programmer for Sony Online Entertainment, then moved to Electronic Arts' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for Assassin's Creed and an Executive Producer for Assassin's Creed II.

Accredited games

Sony Online Entertainment

  • Jeopardy! (Programmer)
  • Trivial Pursuit (Programmer)

Electronic Arts

  • The Sims Online (Producer)

There Inc

  • There (Producer/Art)

Ubisoft Montreal

  • Assassin's Creed (Producer)
  • Assassin's Creed II (Executive Producer)

Ubisoft Toronto

  • Tom Clancy's Splinter Cell: Retribution (Producer)

Source