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Apprentice revamp.
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{{Era|AC2|Weapons}}{{Template:Apprentice Revamp|UDITORE|Master Sima Yi}}
[[File:Heavy_weapons_ac2.jpg|thumb|260px|The 3 heavy weapons in ''[[Assassin's Creed II]]''. From left to right: Labrys, Bearded Axe, Bastard Sword]]


'''Heavy Weapons''' are edged weapons that rely more on sheer force to inflict bone-breaking damage. When swung with sufficient strength, they smash through attempts to parry them with smaller weapons. Opponents caught under the full weight of the blow may collapse and even drop their weapons. Heavy weapons can only be countered by a [[Spears and Halberds|Long]] or another Heavy weapon (with the [[Hidden Blade]] being an exception, as it can counter any weapon; though the timing involved makes the maneuver more difficult and thus risky). However, you can disarm your opponent with your [[fists]]. If you are equipped with the [[Hidden Gun]] or [[Poison Blade]], [[Ezio Auditore da Firenze|Ezio]] will automatically counter with his Hidden Blade. Counters with these powerful weapons are always lethal to the target, but sometimes you will leave the weapon in the victim's body (so use it on the most dangerous enemies only to maximize the effect). The Combo length for a Heavy Weapon is 3 hits.
{{Era|AC2|Weapons}}{{Template:Apprentice Revamp|UDITORE|Master Sima Yi}} [[File:Assassins-creed-II-meleeweapons-heavyweapons.png|thumb|250px|Three heavy weapons.]]
'''Heavy Weapons''' were weapons used by Ezio, that relied more on sheer force to inflict bone-breaking damage.


== Special Technique==
==Strength==
In [[Assassin's Creed II|''Assassin's Creed II'']] , the Smash skill is acquired from [[Virtual Training missions|Training]] and can be used when a Heavy weapon is equipped. A smash takes a long time to build up, during which the player is vulnerable to interruption. But when a fully charged Smash connects, it breaks through enemy defence to cause a large amount of damage and further effects. It cannot be parried, and the victim will be disarmed, or may have a [[Spears and Halberds|long weapon]] broken.


In ''[[Assassin's Creed: Brotherhood]]'', the Smash skill is no longer available, and has been replaced by the ability to throw heavy weapons at enemies, (if the player is close enough to the target, throwing the weapon will look like a Smash skill). This can be done to perform instant kills on enemies up to around ten meters away. Note that one will have to pick up your heavy weapon after you throw it, and if the player picks up a different weapon, their weapon will change to that, and one will have to go to a blacksmith to re-equip the heavy weapon (at no cost). This skill does not need to be learned, unlike the Smash skill.
When swung with sufficient strength, the weapons were able to smash through attempts to parry with smaller weapons. Opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons. Heavy weapons could only be countered by [[Spears and Halberds|Long]] or other Heavy weapons (with the [[Hidden Blade]] being an exception, as it can counter any weapon; though the timing involved makes the maneuver more difficult and thus risky).
 
===Defense===
 
Ezio could disarm his opponent with his [[fists]]. If he was equipped with the [[Hidden Gun]] or [[Poison Blade]], [[Ezio Auditore da Firenze|Ezio]] would automatically counter with his Hidden Blade. Counters with these powerful weapons were always lethal to the target, but sometimes he would leave the weapon in the victim's body.
 
== Smash Kill==
Before the [[Siege of Monteriggioni|siege]] of [[Monteriggioni]], Ezio acquired the Smash skill by [[Virtual Training missions|Training]], and he could use it whenever he had a Heavy weapon equipped. A smash took a long time to build up, during which he was vulnerable to interruption. But when a fully charged Smash connected, it broke through enemy defense to cause a large amount of damage and further effects. It was be unparryable, and the victim would get disarmed, or may have had a [[Spears and Halberds|long weapon]] broken.
 
When in [[Rome]], the Smash skill was no longer available, and had been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills on enemies up to around ten meters away. Note that one would have to pick up the heavy weapon after throwing it, and if the user picked up a different weapon, their weapon would change to that, and one would have to go to a blacksmith to re-equip the heavy weapon (at no cost). This skill did not need to be learned, unlike the Smash skill.
 
==Heavy Sheath==
Ezio could purchase a heavy sheath from a [[Tailor]] shop after he had travelled to Rome. This allowed him to equip two-handed weapons as his primary weapon, so that he had a choice of 6 more weapons. If Ezio had a two-handed weapon as his primary weapon, however, he could not carry another primary one-handed melee weapon (e.g [[Sword]]s, [[Warhammer]]s, etc.). If he dropped his heavy weapon, he could pick up a different one that he had not yet purchased and equip it, (you can re-equip one-handed weapons upon returning to the [[Tiber Island]] Hideout, as well as [[armor]]).


==Heavy Weapon Attributes==
==Heavy Weapon Attributes==
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==Heavy Sheath==
In ''Assassin's Creed: Brotherhood'', the player can purchase a heavy sheath from a [[Tailor]] shop. This allows the player to equip two-handed weapons as their primary weapon, allowing the choice of 6 more weapons. If Ezio has a two-handed weapon as his primary weapon, however, he cannot carry another primary one-handed melee weapon (e.g [[Sword]]s, [[Warhammer]]s, etc.) as well. If Ezio drops his heavy weapon, he can pick up a different one that he has not yet purchased and equip it, (you can re-equip one-handed weapons upon returning to the [[Tiber Island]] Hideout, as well as [[armor]]).


==Trivia==
==Trivia==
*Heavy Weapons can be re-obtained from bodies after they have been lodged in them through combat by simply picking up the body, which will cause the weapon to drop. This also happens when a long weapon has been lodged into bodies.
*Heavy Weapons can be re-obtained from bodies after they have been lodged in them through combat by simply picking up the body, which will cause the weapon to drop. This also happens when a long weapon has been lodged into bodies.
*The maximum amount of combo hits is 3.
*Players can disarm a weapon attack in the first attempt, whereas it can take several attempts to disarm Elite or Leader Guards who are considerably less powerful damage-wise, as opposed to Brutes.
*Players can disarm a weapon attack in the first attempt, whereas it can take several attempts to disarm Elite or Leader Guards who are considerably less powerful damage-wise, as opposed to Brutes.
*Heavy Weapons are the most common weapons used by the [[Mercenaries]].
*Heavy Weapons are the most common weapons used by the [[Mercenaries]].
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HEAVYSHEATH.jpg|The Heavy Sheath as it appears in a shop.
HEAVYSHEATH.jpg|The Heavy Sheath as it appears in a shop.
Blood_quest--article_image.jpg|The [[Shop Quests|Quest]] necessary to unlock one of the heavy weapons.
Blood_quest--article_image.jpg|The [[Shop Quests|Quest]] necessary to unlock one of the heavy weapons.
Assassins-creed-II-meleeweapons-heavyweapons.png
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded Axe, Bastard Sword.
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Revision as of 01:26, 26 June 2011


File:Assassins-creed-II-meleeweapons-heavyweapons.png
Three heavy weapons.

Heavy Weapons were weapons used by Ezio, that relied more on sheer force to inflict bone-breaking damage.

Strength

When swung with sufficient strength, the weapons were able to smash through attempts to parry with smaller weapons. Opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons. Heavy weapons could only be countered by Long or other Heavy weapons (with the Hidden Blade being an exception, as it can counter any weapon; though the timing involved makes the maneuver more difficult and thus risky).

Defense

Ezio could disarm his opponent with his fists. If he was equipped with the Hidden Gun or Poison Blade, Ezio would automatically counter with his Hidden Blade. Counters with these powerful weapons were always lethal to the target, but sometimes he would leave the weapon in the victim's body.

Smash Kill

Before the siege of Monteriggioni, Ezio acquired the Smash skill by Training, and he could use it whenever he had a Heavy weapon equipped. A smash took a long time to build up, during which he was vulnerable to interruption. But when a fully charged Smash connected, it broke through enemy defense to cause a large amount of damage and further effects. It was be unparryable, and the victim would get disarmed, or may have had a long weapon broken.

When in Rome, the Smash skill was no longer available, and had been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills on enemies up to around ten meters away. Note that one would have to pick up the heavy weapon after throwing it, and if the user picked up a different weapon, their weapon would change to that, and one would have to go to a blacksmith to re-equip the heavy weapon (at no cost). This skill did not need to be learned, unlike the Smash skill.

Heavy Sheath

Ezio could purchase a heavy sheath from a Tailor shop after he had travelled to Rome. This allowed him to equip two-handed weapons as his primary weapon, so that he had a choice of 6 more weapons. If Ezio had a two-handed weapon as his primary weapon, however, he could not carry another primary one-handed melee weapon (e.g Swords, Warhammers, etc.). If he dropped his heavy weapon, he could pick up a different one that he had not yet purchased and equip it, (you can re-equip one-handed weapons upon returning to the Tiber Island Hideout, as well as armor).

Heavy Weapon Attributes

Name Damage Speed Deflect
Bastard Sword 3 4 3
Bearded Axe 2 3 4

Labrys (Bartolomeo's Axe)

3 3 5
Stocco 3 5 5
Spada Lunga 4 5 3
Spadone 5 4 4

Trivia

  • Heavy Weapons can be re-obtained from bodies after they have been lodged in them through combat by simply picking up the body, which will cause the weapon to drop. This also happens when a long weapon has been lodged into bodies.
  • The maximum amount of combo hits is 3.
  • Players can disarm a weapon attack in the first attempt, whereas it can take several attempts to disarm Elite or Leader Guards who are considerably less powerful damage-wise, as opposed to Brutes.
  • Heavy Weapons are the most common weapons used by the Mercenaries.
  • In Assassin's Creed Brotherhood, Ezio has the ability to throw heavy and long weapons at his enemies. Heavy weapons will get stuck in the target's head while the long weapons will impale the target.
  • Taunting with the "Head" button will make it easier to disarm tougher guards such as Brutes or Papal Guards.
  • In Assassin's Creed II, brutes can be disarmed easily, however, in Brotherhood the brutes are very difficult to disarm, making the heavy weapons harder to obtain.
  • A heavy weapon cannot be used to knock a guard off his horse; a medium sword is needed for that. A heavy weapon can counter a guard on his horse and knock him off in Assassin's Creed Brotherhood
  • Assassin Apprentices below the rank of Assassino can wield axes.
  • In Assassin's Creed Brotherhood, although Ezio can no longer perform the Smash skill, enemies still can, though not the disarm smash.
  • Occasionally, when a heavy weapon is thrown at a guard that is in mid-air, it will stay in his head and he will stand still. The guard will appear dead and won't attack Ezio. When the player removes the heavy weapon from the body, however, the weapon will fall to the ground and can be retrieved as usual.

Gallery