Welcome to Assassin's Creed Wiki! Log in and join the community.

Alexandre Troufanov: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Rikerslade
mNo edit summary
imported>Crookandcharlatan
Adding categories
Line 47: Line 47:
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Unity development team]]

Revision as of 23:22, 29 January 2015

Alexandre Troufanov is a Senior Character Artist on Assassin's Creed III at Ubisoft Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on Assassin's Creed: Revelations, Assassin's Creed: Brotherhood and Assassin's Creed II.

Games credited

  • Assassin's Creed II (2009) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

Specialties

  • Realistic character creation for video games and high resolution models for cinematics as well.
  • Character modelling, from base mesh to high resolution model and then to in-game final textured model.
  • He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time.

Gallery

The following works are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov's work can be seen here.

Trivia

  • Troufanov earned a diploma in 3D modelling for video games from Ubisoft Campus (2007 – 2008).
  • Troufanov also goes under the artist name ALT.

References